markcoen01 wrote: Bad news for his blue power. I was unable to use it for the health burst because there were no friendly strike, attack, or protect tiles on the board. I think re-wording needs to be done that says friendly tiles must exist. (For the damage part, duh. But just to get a little healing? Should be able to use it)
CloudTactics wrote: The first bad 5 star. Cheers!
Polares wrote: CloudTactics wrote: The first bad 5 star. Cheers! SS is much worse than Cap, at least if you build a team around Cap he can do something, SS not even like that
notamutant wrote: Polares wrote: CloudTactics wrote: The first bad 5 star. Cheers! SS is much worse than Cap, at least if you build a team around Cap he can do something, SS not even like that Yeah, in the boss Cap version, I almost killed him from max health, then Failcap used his yellow. I was like, hah, that is useless. Then Cap used his blue, healed back to full health almost, and one hit my HB. I was like, what just happened!? Has Failcap finally proved useful in support for the worst 5 star?! Kind of funny of the worst 5 star and worst 4 star together make an incredibly scary team.
theshadeofopal wrote: notamutant wrote: Polares wrote: CloudTactics wrote: The first bad 5 star. Cheers! SS is much worse than Cap, at least if you build a team around Cap he can do something, SS not even like that Yeah, in the boss Cap version, I almost killed him from max health, then Failcap used his yellow. I was like, hah, that is useless. Then Cap used his blue, healed back to full health almost, and one hit my HB. I was like, what just happened!? Has Failcap finally proved useful in support for the worst 5 star?! Kind of funny of the worst 5 star and worst 4 star together make an incredibly scary team. Thats the problem with the blue. Out of context 16000 damage and 33000 health (even if its fake heal) for 7 ap sounds pretty good . But most of the people who can generate a lot of weak tiles rapidly are either weakish 4*s or 3*s.
bbf2 wrote: At ONE blue cover with no iso in him, if you use his blue immediately following a Mohawk black, it deals over 11K damage (I'm not sure how much damage it actually deals, since I have yet to meet anyone I couldn't one-shot with it) and basically heals your team to full health at the same time. I have a black SS, a purple GG, and a red Phoenix and none of their powers have been remotely able to do any significant damage, I only use them to quickly kill level 30 opponents with match damage. But my 1/0/1 five star Cap completely destroys anyone and heals your team at the same time and is one of my mainstays now.
Vhailorx wrote: yellow (when will they learn that the bag-full-of-goodies powers are always overpriced and disappointing?)
OJSP wrote: bbf2 wrote: Polares wrote: bbf2 wrote: At ONE blue cover with no iso in him, if you use his blue immediately following a Mohawk black, it deals over 11K damage (I'm not sure how much damage it actually deals, since I have yet to meet anyone I couldn't one-shot with it) and basically heals your team to full health at the same time. Is he buffed, because your numbers don't add up to the power description. Cap level 255 Blue at one cover should do 354 for every tile to a maximum of 8, so that's 354*8 = 2832. GG with one black does 3211. So how is it blue better? I cast Mohawk's black, and then when I used Cap's blue immediately afterwards it dealt over 11K damage to Thor. Then I made another blue match which took away some tiles, and I cast his blue again against Squirrel Girl. There were about 12 friendly special tiles on the board, the power removed 8 of them, but now it dealt 7K damage. It's possible they forgot to cap (no pun intended) the damage in relation to the number of tiles removed or the power description is wrong: 32x354=11128, 12x354=4248 (not quite 7k, but you said "about 12". Were there other special tiles or did the power create some cascades?)
bbf2 wrote: Polares wrote: bbf2 wrote: At ONE blue cover with no iso in him, if you use his blue immediately following a Mohawk black, it deals over 11K damage (I'm not sure how much damage it actually deals, since I have yet to meet anyone I couldn't one-shot with it) and basically heals your team to full health at the same time. Is he buffed, because your numbers don't add up to the power description. Cap level 255 Blue at one cover should do 354 for every tile to a maximum of 8, so that's 354*8 = 2832. GG with one black does 3211. So how is it blue better? I cast Mohawk's black, and then when I used Cap's blue immediately afterwards it dealt over 11K damage to Thor. Then I made another blue match which took away some tiles, and I cast his blue again against Squirrel Girl. There were about 12 friendly special tiles on the board, the power removed 8 of them, but now it dealt 7K damage.
Polares wrote: bbf2 wrote: At ONE blue cover with no iso in him, if you use his blue immediately following a Mohawk black, it deals over 11K damage (I'm not sure how much damage it actually deals, since I have yet to meet anyone I couldn't one-shot with it) and basically heals your team to full health at the same time. Is he buffed, because your numbers don't add up to the power description. Cap level 255 Blue at one cover should do 354 for every tile to a maximum of 8, so that's 354*8 = 2832. GG with one black does 3211. So how is it blue better?
bbf2 wrote: At ONE blue cover with no iso in him, if you use his blue immediately following a Mohawk black, it deals over 11K damage (I'm not sure how much damage it actually deals, since I have yet to meet anyone I couldn't one-shot with it) and basically heals your team to full health at the same time.
Vhailorx wrote: Could it be that streams are crossed between the player and boss versions of 5* cap? Does the 11k damage out match what he was doing in the civil war event?
notamutant wrote: Vhailorx wrote: Could it be that streams are crossed between the player and boss versions of 5* cap? Does the 11k damage out match what he was doing in the civil war event? https://youtu.be/Y63Ew3ekcB0?t=12m10s You can see him at 3 covers pretty clearly here. Does advertised damage with exactly 8 tiles out.