carrion pigeons wrote: Probably troll-bait, but you all know it needs to happen.
tanis3303 wrote: Why? So we can start 101 "Nerf Green Goblin" threads? 5*s are broken, they have been since they were introduced, it's by design. We have to accept that their over the top match damage, RNGesus dependent acquisition, and clearly OP skill sets/damage is intentional, purposeful design. Either pay up and (maybe) get them, play hard and (maybe) get them, or ignore them/play around them, but they're not going to nerf them...if their power levels weren't intentional design, it would have already happened.
HaywireII wrote: How about we discuss something positive like what kind of character would be a good counter to him in PvP? It would have to be a 5* so the abilities could be something new that don't exist currently. Like: Passive: Prevents enemy team from regenerating health (20% to 100% at 1 to 5 covers).
Orion wrote: My OML is level 420, so I'm quite aware about how OP he is. It's not just the ridiculous healing (over 3k/turn), or the crazy strike tiles (3*800). It's the insane match damage which is over and above even the other 5*s. My OML does 1400 for a simple black match-3. A match-5 that leads to a match-4 can do 8000+ damage. And that's with him not even firing any powers at all. It's completely nuts. Do I want him nerfed? Obviously not. But I can understand where people are coming from.
halirin wrote: They should make it so he can be stunned.
Orion wrote: It's the insane match damage which is over and above even the other 5*s.
simonsez wrote: halirin wrote: They should make it so he can be stunned. They already did.