Magneto (Classic) 3 Star Rarity (Rare) Magnetic Field - Blue 9 AP Magneto summons an electromagnetic shield, turning 2 chosen tiles into Blue Protect tiles, each with a strength of 9. Level Upgrades Level 2: Costs 1 AP less. Level 3: Costs 1 AP less. Level 4: Costs 1 AP less. Level 5: Costs 1 AP less. Magnetized Projectile - Red 6 AP Magneto propels magnetized projectiles at his enemies destroying 5 random tiles and dealing an extra 21 damage. Level Upgrades Level 2: Costs 1 AP less. Level 3: Costs 1 AP less. Level 4: Costs 1 AP less. Level 5: Costs 1 AP less. Magnetic Translocation - Purple 10 AP Exploiting metals buried in the earth, Magneto lifts and moves huge sections of the battlefield, dropping them violently. Swaps up to 5 random Blue tiles with Red tiles. Does 38 damage for each swap. Level Upgrades Level 2: Swaps up to 6 tiles. Level 3: Swaps up to 7 tiles. Level 4: Swaps up to 9 tiles. Level 5: Swaps up to 13 tiles.
Swaps up to 5 random Blue tiles with Red tiles.
Toxicadam wrote: This is probably the rarest character right now. I don't ever see anyone using him and I cycle through 100's of opponents every day.
Insane wrote: Just got the purple skill and I was disappointed mostly because it was not what I was expecting. When the description said Swaps up to 5 random Blue tiles with Red tiles. , I kind of expected that it would replace random blue tiles on the board with red ones. Instead, it actually changes locations of blue and red tiles similar to Moonstone's Gravity Warp ability. Just wanted to give people a heads up in case they decide to try to get the Magnetic Translocation skill.
AdamMagus wrote: I run a 1/5/3 Magneto (Classic), right now he's level 75, his damage is decent, I especially love his Magnetized Projectile (red ability), like Dormammu mentioned above this ability is very spammable and I find that the cascades tend to get me lots of AP, plus I team him up with Daken and that Magnetized Projectile spam with 6+ strike tiles do a good chunk of damage The Magnetized Projectile is also great for stalling when you know that matching tiles and allowing the AI to get its turn means taking big damage if say Thor has 6 AP, I spam it so much that by the time am done using it I may have enough purple AP to unload Magnetic Translocation, at level 3 my Magnetic Translocation does ~1600-1800 and even more with Daken's strike tiles littering the field As for the blue ability(Magnetic Field), its great, you get to overwrite any tile with your blue tiles, but its best to line them up to get a , T or L formation and guarantee a crit tile while getting refunded 5 of the AP you just used. I find my Magneto Classic to be extremely fun, for now am leveling up a Bullseye to team him up with Magneto Classic and Daken, not sure how well Bullseye will work but am sure it'll be decent for defense cause people hate waiting through all that purple and green matches spam I do wish I ran into another higher level Magneto Classic so I could play against it, am curious how the AI is using my Magneto Classic, if I played against it I could get a feel for what the AI does with him and I could do better in setting up my defense team that works with the AI's performance