maximumboo wrote: Does her yellow reduce the carnage's red damage that hurts the whole team?
atomzed wrote: maximumboo wrote: Does her yellow reduce the carnage's red damage that hurts the whole team? Reading the description, it should not reduce your own carnage aoe dmg. Since it says that it reduce enemy damage
simonsez wrote: atomzed wrote: maximumboo wrote: Does her yellow reduce the carnage's red damage that hurts the whole team? Reading the description, it should not reduce your own carnage aoe dmg. Since it says that it reduce enemy damage Pretty sure he meant the damage inflicted by the enemy's carnage. Good question, since abilities like that and SL purple aren't typical AoE attacks.
Mawtful wrote: The tile selected isn't necessarily destroyed by the ability. I know it doesn't say that in the ability description, but those have never been reliably consistent. This is more confirmation that taking Blue to Rank 5 is the right thing to do. If you intend to use Blue for denial then you want to maximise the probability that you're removing the desired tile(s).
Hoho69 wrote: OK love quake already, with a one level blue power 70 lvl quake, pair him with X force Deadpool and Scarlet witch = potential killing machine. Quake blue is the cheap X force wolverine black, so even at 70 lvl. Quake blue paired with my champion 275 lvl X force Deadpool can cause like a potential 4500 hp damage triggering her blue power.
Colognoisseur wrote: Another great use for Daisy is as a counter to the Caltrops producing ninja Kishu. I used her in the insane scaling of EotS and at 444 lvl 250 she reduced caltrops damage to 1 for Kishu from level 387-407. At the very least this is a niche use for her in any ninja node with Kishu.
Hoho69 wrote: True I consider her backup to XF wolvie paired with XF deadpool..