fmftint wrote: Since I've moved primarily into 4☆ territory, I have to say I'm not happy, but moved on.
Pinko McFly wrote: Wasn't the 3* nerd initially acknowledged as a bug, then never mentioned again?
Linkster79 wrote: Pinko McFly wrote: Wasn't the 3* nerd initially acknowledged as a bug, then never mentioned again? It was mentioned many times, just never by an administrator.
DFiPL wrote: I've heard a lot about it, but I haven't noticed a negative change to damage levels of my champions. Although, I've been raising them from 130 to 166 and then championing them all at once; are they doing less damage at 166 than they used to? Because they look stronger than what I've been using.
Raffoon wrote: There are still two people whose job it is to interact on the forums still, right?
scottee wrote: So comparing at level 240, yes, they're weaker. But comparing at their highest attainable levels, it won't even be close.
scottee wrote: I think people are overreacting. But I guess I always think that. Previously a level 166 Cyclops was being buffed to level 240. So 240 was the max. But now, you can take Cyclops to level 266, which means when buffed, he'll be over level 340 (not sure if buffs are % based). So comparing at level 240, yes, they're weaker. But comparing at their highest attainable levels, it won't even be close.
RoboDuck wrote: Pinko McFly wrote: Wasn't the 3* nerd initially acknowledged as a bug, then never mentioned again? Yes it was & acknowledged by a Dev. Used to be stickied in the Bug forum. Its totally buried now, but can view it here:viewtopic.php?f=9&t=37685 I'm pretty sure they hope we forget & shut up about it. It was supposed to be fixed on this latest patch, but theres been silence on it for a month.
Pylgrim wrote: scottee wrote: I think people are overreacting. But I guess I always think that. Previously a level 166 Cyclops was being buffed to level 240. So 240 was the max. But now, you can take Cyclops to level 266, which means when buffed, he'll be over level 340 (not sure if buffs are % based). So comparing at level 240, yes, they're weaker. But comparing at their highest attainable levels, it won't even be close. First, it is not consolation to us that you say that our characters will be strong once we gather a 100 covers of them. Second, as far as I know there are no fully championed 3*s yet but available reports of the highest ones around suggest that they are still nowhere near as powerful as they were pre-nerf. In other words, a level 300 or so 3* is not as strong as a level 240 one used to be. It may well be that they will only become as strong at level 340 (fully championed + buffed) meaning that all that championing did for them was making them a 100 covers weaker. So yeah, no overreaction. RoboDuck wrote: Pinko McFly wrote: Wasn't the 3* nerd initially acknowledged as a bug, then never mentioned again? Yes it was & acknowledged by a Dev. Used to be stickied in the Bug forum. Its totally buried now, but can view it here:viewtopic.php?f=9&t=37685 I'm pretty sure they hope we forget & shut up about it. It was supposed to be fixed on this latest patch, but theres been silence on it for a month. Read what I posted above. The admitted bug was one already resolved regarding the amount of levels given by a buff (e.g. 120 instead of 124 for a featured 3*). It was never this issue.