Keral_Keep wrote: I really liked this game. The update added cool new stuff, and also bugs. The game crashed every few minutes. So progressing through the leaderboards was a grind. But I did it! Despite my Planeswalker's health being at 4 every time it crashed, I managed to make it to 15th place. I was happy I would get the rare, and figured I'd play a bit tonight. The game crashed. Nothing new, I logged back on. And I've been reset to 10,000th place. In a new bracket. After playing for at least an hour, probably two or three. So I won't get a rare, or a booster, and the issue probably won't be fixed for a week. It's frustrating to have hours of progress gone. It's even more frustrating when a third of those hours were wasted already by the game crashing and lagging. And most of all, it's frustrating knowing all of your progress could be completely gone someday soon, randomly. It's not worth it. So I'm just going to leave the game alone until it resembles something that I can play without wanting to crush my phone every ten minutes. Feel free to tell me whenever that happens.
Manthro wrote: My biggest question is... Why did the first pvp event seem to keep everyone in 100 player "rooms" while this one puts the entire community in a single ladder match? I liked the previous setup, actually made it a reasonable grind to score a rare card.