pasa_ wrote: Jester Day wrote: While I agree to the sentiment, one of the big problems with these things is that ultimately people want very differing things. What players A and F consider to be great gameplay does not necessarily translate into what players B and C do. While some will want a slowed game with more strategy and many different options, some people will want the speedy game, with quick rewards for the ego and fast progression. True, but IMO there are clear points of overall agreements, like that losing 90 pts while you gained 20 playing or that some basic respec system is needed at least due to changing the environment.
Jester Day wrote: While I agree to the sentiment, one of the big problems with these things is that ultimately people want very differing things. What players A and F consider to be great gameplay does not necessarily translate into what players B and C do. While some will want a slowed game with more strategy and many different options, some people will want the speedy game, with quick rewards for the ego and fast progression.
DayvBang wrote: Crazyeyeskiller wrote: You've said yourselves the game is designed to have players hit a brick wall at a certain point. Do you think about what this statement feels like to players? Wait... really? Shaking my TinyKitty head.
Crazyeyeskiller wrote: You've said yourselves the game is designed to have players hit a brick wall at a certain point. Do you think about what this statement feels like to players?
justaplayer wrote: DayvBang wrote: Crazyeyeskiller wrote: You've said yourselves the game is designed to have players hit a brick wall at a certain point. Do you think about what this statement feels like to players? Wait... really? Shaking my TinyKitty head. lol you have to be frigging kidding me who the heck does this?
Maggotbreath wrote: justaplayer wrote: DayvBang wrote: Crazyeyeskiller wrote: You've said yourselves the game is designed to have players hit a brick wall at a certain point. Do you think about what this statement feels like to players? Wait... really? Shaking my TinyKitty head. lol you have to be frigging kidding me who the heck does this? Pasting IceIX's direct reply to get some truth to that post. Re: Brackets: why am I swamped in noob poop? Postby IceIX » Fri Jan 31, 2014 3:57 pm Dorthy wrote:I can appreciate that but my question is why are we lumped together in the first place? It doesn't seem to foster healthy competition but rather sets up a wall for beginners to bash their heads into after starting out with an advantage. That looks more like a model for frustration to me than an enjoyable event. Is it just that brackets are timing based and that it grabs the first X number of people who grab points until the brackets full?The game isn't intended to ever hit you with a full on brick wall, so newer players shouldn't hit that but instead run into difficult opponents that make it harder to proceed. If that user is good enough though, they can battle through it and pick up some rewards that are above what they would "normally" be able to reach. We could bunch people into groups of what kind of teams they have, but then we'd have to also scale rewards for each group so that it makes sense for them. Someone that's 3 days old would see a new Black Widow Original comic as a great reward for winning a Tourney. For someone that's been around 3 months, that's 125 Iso. With the current system, the people that have been around a bit longer tend to take some of those higher prizes, but because of the number of brackets out there there are always players that "sneak in" and grab them as well through gameplay/dint of will and steadily improve their roster. And those that don't do so well still end up getting rewards like tokens and such that keeps them on the path.viewtopic.php?f=7&t=2996&p=46009#p46009 I emphasized the sentence that has been misrepresented. I'm not defending the current state of the game. I don't like grinding prologue for 20iso to level up my OBPatchloki. I want to be able to do pvp and pve, but it's just not happening this weekend. I just don't like things taken out of context or misrepresented.
justaplayer wrote: I see that it was misquoted but in reality their "Difficulty" is a Brick Wall!
pasa_ wrote: Out of necessity to go broke *faster*? You can't force a cow to give you milk, it needs feeding, care and other things first. And getting desperate will not make it any better.