fmftint wrote: Phaserhawk wrote: I also see Ghost Rider a great pick when boosted for that black. GR black will do the same damage @70 as 350 since it's based off of damage the enemy has done
Phaserhawk wrote: I also see Ghost Rider a great pick when boosted for that black.
Colognoisseur wrote: 1.) Iceman 2.) Jean Grey 3.) Hulkbuster 4.) Cyclops 5.) X-Force Deadpool 6.) Professor X 7.) Thing 8.) Kingpin 9.) 4* Thor 10.) Carnage 11.) Sam Wilson Cap America 12.) Fury 13.) X-Force Wolverine 14.) Ant-Man 15.) Elektra 16.) Mr. Fantastic 17.) Star-Lord 18.) Invisible Woman 19.) Devil Dinosaur
SnowcaTT wrote: Haven't checked in here for awhile. Thought to myself: hey! I have 13 KP covers now! I should come here and see if he's worth leveling! And....I guess I start to hoard ISO and hope for more Cyc/IceMan/DP covers. When I get 13 of any of them I'll check back here and they'll probably be ranked 8th....
SnowcaTT wrote: We need a summary of edits/dates/new characters, to see when/how things have changed. Haven't checked in here for awhile. Thought to myself: hey! I have 13 KP covers now! I should come here and see if he's worth leveling! And....I guess I start to hoard ISO and hope for more Cyc/IceMan/DP covers. When I get 13 of any of them I'll check back here and they'll probably be ranked 8th....
dkffiv wrote: I'm considering making a PvE focused 4* ranking with an in depth strategy guide for each character but here's my list without explanation.
dkffiv wrote: Characters with * I have not played enough and is thus speculation on where I think they fit. This list is reflective of their PvE value since many characters are not viable in PvP. 1. Thor (4hor) 2. Jean Grey 3. Professor X 4. Iron Man (Hulkbuster) 5. Iceman 6. *Cyclops 7. Deadpool 8. Nick Fury 9. Kingpin 10. *Red Hulk 11. Ant-Man 12. *Ghost Rider 13. Wolverine 14. *X-23 15. The Thing 16. Mr. Fantastic 17. Elektra 18. Carnage 19. *Sam Wilson 20. *The Hulk (Totally Awesome) 21. Devil Dinosaur 22. Star-Lord 23. Invisible Woman
Polares wrote: dkffiv wrote: Characters with * I have not played enough and is thus speculation on where I think they fit. This list is reflective of their PvE value since many characters are not viable in PvP. 1. Thor (4hor) 2. Jean Grey 3. Professor X 4. Iron Man (Hulkbuster) 5. Iceman 6. *Cyclops 7. Deadpool 8. Nick Fury 9. Kingpin 10. *Red Hulk 11. Ant-Man 12. *Ghost Rider 13. Wolverine 14. *X-23 15. The Thing 16. Mr. Fantastic 17. Elektra 18. Carnage 19. *Sam Wilson 20. *The Hulk (Totally Awesome) 21. Devil Dinosaur 22. Star-Lord 23. Invisible Woman Wow, I guess you were looking for a fight In what universe Thor is better than iceman?!?!?! Just iceman blue is better than all Thor's powers combined!!! He can do for 12 blue what she needs 19AP, doing more damage, and we have not considered his green yet . And then, IMHB or ProfX or all the other top5? Thor is much better in PvE than PvP, that is true, but the only type of game were she excels is in survivor nodes, were she has a lot of time to build a board full of charged tiles, stunning everybody, etc. She is quite similar to Captain America in that regard, with enough time she is very very good, but she needs a lot of time (I still think she needs a little buf to her blue and a big buff to her yellow). I would not put ProfX first just because of essential nodes, but if he is mot first he is definitely second. The problem is that ProfX needs both GSBW and SW, if you can use just one of them then the match can end in complete disaster (if the AI matches all purple or there are not enough purples, etc), the initial board becomes so much important then, but for nodes were you can use 3 members he is the best. You just need 4-5 turns to get to 11 purple and that's it, you have won. I have won teams of 395lvl enemies without almost suffering any damage at all! So probably best 3 members team for PvE ProfX, GSBW, Sw and best 2 member team IMHB+iceman, or IMHB+JG depending who are the enemies (possibly cyclops+RH can work too, but my rh is not maxed yet so I cant say for sure). This as a general rule, because PvE is much more varied in enemy composition than PvP, so A LOT of other teams are possible (I play a lot Xforce+Xpool+cylops for fun).
Orangecrush wrote: ... Dk doesn't use prof x for winfinate. Also, pair lady Thor with 3* storm and she goes a lot faster.
simonsez wrote: And I don't mean to overcomplicate things, but I think this list changes a lot depending upon whether you're talking goon nodes or not. For example, JG is great for clearing CDs, but I'd never use her on a node with stuff like a high level juggs and ares. Doing 3k damage at a time to 22k-25k health enemies, seems like a really bad plan.
amusingfoo1 wrote: Jean fires every three or four turns. Have had it work fine with jugs up to 22k hp (haven't tried higher).
simonsez wrote: amusingfoo1 wrote: Jean fires every three or four turns. Have had it work fine with jugs up to 22k hp (haven't tried higher). Let's see... if it does fire every 4 turns, that's 24 turns until juggs is gone. That's an awfully long time for Juggs to be collecting red and Ares to be collecting green. Winnable, but not grindable.
Polares wrote: I think you are not judging her as a whole.
Polares wrote: Orangecrush wrote: ... Dk doesn't use prof x for winfinate. Also, pair lady Thor with 3* storm and she goes a lot faster. If anybody doesn't use profx for wininite in PvE then he is doing something wrong
simonsez wrote: Polares wrote: I think you are not judging her as a whole. I am. For me, she's too slow (even with accelerators) to grind these mega-health opponents. You need something that will get you looping turns asap (like PX and friends), otherwise you're going to need healthpacks even if you clear it. You mentioned lv150-250... I'm talking lv350-395. Best not to get me started on a scaling rant. Maybe one day the devs will let everyone play the same game.
dkffiv wrote: Polares wrote: Orangecrush wrote: ... Dk doesn't use prof x for winfinate. Also, pair lady Thor with 3* storm and she goes a lot faster. If anybody doesn't use profx for wininite in PvE then he is doing something wrong If you don't recognize my name you don't PvE seriously. I don't find winfinite to be reliable enough on 6x grinds on 200+ essentials and 300-395 hard nodes - no one on the team can take a hit and it is possible for Daken/Ares/Jugg to get a move off before the ball gets rolling. I am consistently a top 1 finisher and I almost never need additional health packs (outside of the rare PvP end time conflicts).
dkffiv wrote: If you don't recognize my name you don't PvE seriously.
Polares wrote: Just out of curisosity, which is the team you are using that lets you win against these 300-395 teams without needing to use health packs after a couple of fights, and suffering less damage than 5 turns of match damage?
Polares wrote: I was talking essential nodes, I doubt you have 350-395 enemies in essential nodes, but I guess that with scaling in this game everything is possible. For the other nodes, which I usually I end in the 320-350 range, I usually use ProfX team. But yeah, scaling is crazy, I agree (this is why I soft cap at 255, before 5s 240).