Vhailorx wrote: Perfect Being - 12 AP The Silver Surfer glows bright with a halo of cosmic energy, removing any imperfections from himself and spreading cosmic radiation across the battlefield. He heals himself for 2745 and creates 2 Charged tiles. (PASSIVE) If there are more than 6 blue tiles on the board, Silver Surfer cannot be stunned.
Dracodad wrote: I don't post often, but here it is. Silver surfer, as he is, is a game killer. A single character, who, by himself, makes all other characters worthless. All the characters we have invested all this time and effort to build suddenly don't matter. And why doesn't he affect scaling/mmr? It will take most of us a long time to acquire this nuclear bomb disaster of a character, but once the 10% drop rate starts, I agree that the superwhales will start showing up with him. So what happens then? Once I see useable surfers appearing in my brackets, that will be it. After almost two years, that will end it for me.
Dracodad wrote: 4. This will also result in a maximum number of legendary tokens for the player with a surfer, allowing him to build other 5*, or 6*, or 11* for all I know, much faster than anyone else. And meantime, he can use all this HP and ISO pouring in to immediately whale any new 4* without spending much, if any, money.
Isay_Isay wrote: Playing around with the loaner in the Season node, some quick tidbits- 1) The Black Hole tile can be destroyed in a match 4/match 5 cascade because I guess physics? 2) When the AI was faced with this:BH They tried to make the Blue match and lost a move. Probably a bug, but interesting.
aesthetocyst wrote: My main question: are all 3 of Surfer's powers teamups? Black is, has been traded in my alliance. I assume Red is, being a basic attack. But what about blue? It's a self-heal with charged tiles ... just like ... Lightning Rod. Please, RNGesus, tell me we don't have another, useless, Lightning Rod-esque teamup in the game? Anyone know? Any other questions out there about Surfer teamups?
ShionSinX wrote: Just wondering, how long does it take to send another surfer TU?
drcassino wrote: I find it odd that his singularity doesn't go away when he's downed. Not sure if it's a bug or a feature.
Raisse wrote: Blue is not a valid team up. It's the only color I have and not eligible.
Buret0 wrote: Beat the King today. The PvP matchup tried to scare me away by telling me that his surfer was level 732. Mystique - level 290, 13,933 Health Surfer - level ???, 33,562 Health Carnage - level 350, 20,140 Health. Combined total of 67,635 health to take down, while taking down surfer quickly in order to prevent him from healing. I matched his Carnage with my own and then threw in a boosted level 310 MRF. Took Surfer down with Mystique's masterstroke and two of Carnage's red AoE. The match damage and the double Carnage attack tiles did the rest. After that, I had no mystique and carnage was over half dead. Took out mystique next so that she couldn't stun, battery, or masterstroke. For the rest of the match, I just tried to soak up damage with MRF, since he was being healed every time the AI matched one of my tiles for about 4,000. The great thing about having two carnages in the game: so many friendly tiles out there to heal me.