simonsez wrote: Elektra is more of a scarecrow than Carnage, HB, XDP? Does anyone here with a maxed Elektra find this to be true? (does anyone have a maxed Elektra??)
GrumpySmurf1002 wrote: simonsez wrote: I've had to face Thing, XDP, and HB many times and feel like I can defeat them more often than not. Elektra is more of a scarecrow than Carnage, HB, XDP? Does anyone here with a maxed Elektra find this to be true? (does anyone have a maxed Elektra??)
simonsez wrote: I've had to face Thing, XDP, and HB many times and feel like I can defeat them more often than not.
simonsez wrote: I don't have a usable cyc, but after playing some cover maxed ones, I think you're vastly underrating him. Maybe part of that has to do with the way his blue is currently working, but I've gotten hit hard by him every time. On the other hand, the AI doesn't play Iceman well at all. I've played plenty of them by now, and at most, have only gotten hit by green or double blue once or twice.
Colognoisseur wrote: Just updated OP with Iceman and Cyclops
Colognoisseur wrote: . With Red Hulk or Iceman it generated green which allowed getting to the aoe nuke quicker.
GrumpySmurf1002 wrote: Colognoisseur wrote: . With Red Hulk or Iceman it generated green which allowed getting to the aoe nuke quicker. Wouldn't Cyc's yellow generate red with Red Hulk?
JoshBot3000 wrote: I don't think that AI playability should play a large role in ranking different 4* Red Hulk will be played poorly by AI cause it will always use the 9 green attack vs 18 green. Does that make him worse on offense? No 4clops is great on offense but is played kinda crazy by AI. Many characters are not played well by AI. It's why JG is the best. She is impossible for the AI to mess up. But 4clops does makes a match quicker on offense as support. That's a good reason to be used regardless of weakness on defense. That is also mitigated a bit by the fact his health is much better than any 3* support
JoshBot3000 wrote: I don't think that AI playability should play a large role in ranking different 4*
DrLemniscate wrote: For an AI piloting Rulk, they usually fire his Green when it is available (under 18 AP), unless they manage to sequence his Purple to get above 18. Worst case scenario is firing his purple when already at high Green AP.