simonsez wrote: With Beast, Prof X is only going to tank purple, so I don't think this combo works at all. His purple won't fire enough to make it worthwhile.
dkffiv wrote: 166 and 270 PX should be tanking blue over Beast
dkffiv wrote: simonsez wrote: With Beast, Prof X is only going to tank purple, so I don't think this combo works at all. His purple won't fire enough to make it worthwhile. 166 and 270 PX should be tanking blue over Beast (Beast does take yellow though). If Beast is under (level 144-48 or so) and PX is maxed he'll tank all 3.
GrumpySmurf1002 wrote: His yellow still seems useless, though again that might be impact of the boosted characters. Running Cyclops with him exclusively, and Mutant Revolutionary >>> Medical Marvel.
MojoWild wrote: Yes, it really was that big of a deal. The number of people up in arms about it at the time, including me, demonstrated how widespread and abused it was. After I saw how much the game improved after I became a believer in it. It really was in hindsight one of the better changes for the game. Forget roster diversity, almost every team you could swing a Bagman at had OBW on it. You have 10 health packs now which is plenty. And anyway, Beast only patches them up, he doesn't actually heal the team. Since the temporary heal gets reduced first, you're still slowing down how fast you drop.
Deilinvega wrote: And now they have been replaced by other mandatory "top tier" characters and those who can afford to buy health packs have even more advantage. Yay balance