Demiurge_Kabir wrote: Hey all, Just weighing in on the issue Alliances are experiencing where the main Avengers vs Ultron sub-chapter is closed after Round 8 is done. We initially designed it this way because when you reach the point target in Round 8, you’ve beaten Ultron. This wasn’t intended to promote inter-Alliance combat, but it has and that’s not fun. Thanks for the feedback about this. We’re looking at fixing this issue in the future, but won’t have a fix in time for Run 2.After this run of Avengers vs Ultron finishes tonight at midnight, if you got locked out of progression rewards because your alliance finished the event early, please contact support from in-game. We're looking into ways to make it up to you. Thanks, Kabir
Demiurge_Kabir wrote: This wasn’t intended to promote inter-Alliance combat, but it has and that’s not fun.
Demiurge_Kabir wrote: After this run of Avengers vs Ultron finishes tonight at midnight, if you got locked out of progression rewards because your alliance finished the event early, please contact support from in-game. We're looking into ways to make it up to you.
PhoenixDream wrote: Demiurge_Kabir wrote: This wasn’t intended to promote inter-Alliance combat, but it has and that’s not fun. Admitting one's errors is the first step towards fixing them. There were three "designers" in that video. Funny how not even one of them couldn't foresee the obvious. As for fixing this in round 2, here's an easy way out. Give Ultron 21 million points of life total. This way, all the 20 members of an alliance can reach the progression rewards.
Meto5000 wrote: This event is supposed to be about the Alliance working together. Why aren't the progression awards (at least some of them) based on your alliance's total score? Once 17.5 million total points in the alliance is reached, all members should receive the progression awards.
PhoenixDream wrote: I wanted to highlight something that I think was an unmitigated success of the Ultron PVE... Please keep the "alliance lock-in" system for all events from now on. I'll probably get downvoted by all the mercs around here, but IMHO aliance hopping is completely against what an alliance should mean. Thanks!
DuckyV wrote: It's funny that you said alliance hopping is against what an alliance should mean when you've been a part of at least three different alliances. People change alliances all the time due to various reasons and they shouldn't be punished for wanting to play with a group of players who more share their goals and values.
Stax the Foyer wrote: Quick yes or no question: Will the number of rounds and Ultron's HP per round be the same in the rerun of Avengers v. Ultron that will be starting tomorrow? If you can't provide further details right now, that's fine, but I'm sure many people are considering alliance changes/mergers/reorganizations**, and that one piece of information would be extremely helpful for everyone making plans. **Except for me because Skrull Empire is the best alliance
PhoenixDream wrote: DuckyV wrote: It's funny that you said alliance hopping is against what an alliance should mean when you've been a part of at least three different alliances. People change alliances all the time due to various reasons and they shouldn't be punished for wanting to play with a group of players who more share their goals and values. Frantic alliance hopping at the end of an event has nothing to do with sharing goals and values. I see alliances more like groups of friends playing together, not like a sum of numbers. And alliance lock-in lets people move free... in-between events.
Demiurge_Miles wrote: New Story Event Schedule Starting on 4/30 all of our Story events will last either 3, 4, or 7 days and will fit into a week-long cycle. We’ve removed the downtime between Story events - each one now is immediately followed by the next.
Ben Grimm wrote: Demiurge_Kabir wrote: Hey all, Just weighing in on the issue Alliances are experiencing where the main Avengers vs Ultron sub-chapter is closed after Round 8 is done. We initially designed it this way because when you reach the point target in Round 8, you’ve beaten Ultron. This wasn’t intended to promote inter-Alliance combat, but it has and that’s not fun. Thanks for the feedback about this. We’re looking at fixing this issue in the future, but won’t have a fix in time for Run 2.After this run of Avengers vs Ultron finishes tonight at midnight, if you got locked out of progression rewards because your alliance finished the event early, please contact support from in-game. We're looking into ways to make it up to you. Thanks, Kabir Could you simply raise Ultron's hit points in Round 8, letting it drag out a bit more? If he had 10 million hit points, instead of 6 million, most, if not all, of an alliance could hit the top progression award, if I understand the numbers right.
Stax the Foyer wrote: Demiurge_Kabir wrote: Hey all, Just weighing in on the issue Alliances are experiencing where the main Avengers vs Ultron sub-chapter is closed after Round 8 is done. We initially designed it this way because when you reach the point target in Round 8, you’ve beaten Ultron. This wasn’t intended to promote inter-Alliance combat, but it has and that’s not fun. Thanks for the feedback about this. We’re looking at fixing this issue in the future, but won’t have a fix in time for Run 2.After this run of Avengers vs Ultron finishes tonight at midnight, if you got locked out of progression rewards because your alliance finished the event early, please contact support from in-game. We're looking into ways to make it up to you. Thanks, Kabir Quick yes or no question: Will the number of rounds and Ultron's HP per round be the same in the rerun of Avengers v. Ultron that will be starting tomorrow? If you can't provide further details right now, that's fine, but I'm sure many people are considering alliance changes/mergers/reorganizations**, and that one piece of information would be extremely helpful for everyone making plans. **Except for me because Skrull Empire is the best alliance