Vhailorx wrote: Also don't forget that 3*s back then were only level 140. As someone else pointed out in a different thread, the level cap increase is an underappreciated reason that transitioning is harder now than it was "back in the day." 2*s have a much harder time competing with max 3* rosters in pvp. You basically need to use a powerful combo team like stormneto, which means you have absolutely no defense at all.
Spoit wrote: Vhailorx wrote: Also don't forget that 3*s back then were only level 140. As someone else pointed out in a different thread, the level cap increase is an underappreciated reason that transitioning is harder now than it was "back in the day." 2*s have a much harder time competing with max 3* rosters in pvp. You basically need to use a powerful combo team like stormneto, which means you have absolutely no defense at all. Nah, that mostly comes from the powercreep of fat thor and other high health people that could actually do thing, unlike the ineffectual bulk, followed by the transition to 4*s, where even the "low health" tier people start at 10k health
Phantron wrote: Spoit wrote: Vhailorx wrote: Also don't forget that 3*s back then were only level 140. As someone else pointed out in a different thread, the level cap increase is an underappreciated reason that transitioning is harder now than it was "back in the day." 2*s have a much harder time competing with max 3* rosters in pvp. You basically need to use a powerful combo team like stormneto, which means you have absolutely no defense at all. Nah, that mostly comes from the powercreep of fat thor and other high health people that could actually do thing, unlike the ineffectual bulk, followed by the transition to 4*s, where even the "low health" tier people start at 10k health There's definitely a HP creep in this game. I remember WYP attributing IM40 for being the MVP on his elite tournament win because he had a good combination of power and HP, but mostly for the HP as IM40 slowed down the opponent without being totally useless like Hulk. In today's game IM40 wouldn't even count as a 'low health' guy.
Phantron wrote: NorthernPolarity wrote: I played back in the day where Thorverine was at its prime, and I distinctly remember when I had enough covers to max Punisher, and thought to myself "oh god, Punisher isn't even that much better than Wolvie...". Wolvie was basically as good as Punisher back in the day, and when your competition was GSBW / pre-buff Doom, etc, Wolvie was basically as good as a top tier 3* back then. He's considerably better than Punisher when you start out with 6r 6g since that's 2 Feral Claws right away and probably adds about 300 worth of strike tiles before you even make your first move while the same for Punisher is not quite enough to use any moves. Without boosts he's probably not better than The Punisher but when AP+3 all boosts are just 200 iso there's really no reason not to run them, and I think boosts used to drop more frequently anyway. I know that if you hit Espionage on the right chains it's quite easy to take out The Hood by turn 3, and to put things in prespective, currently only X Force can do that with any reliability even with boosts right now (6g, match green, X Force). He's a guy responsible for making The Hood looking underpowered!
NorthernPolarity wrote: I played back in the day where Thorverine was at its prime, and I distinctly remember when I had enough covers to max Punisher, and thought to myself "oh god, Punisher isn't even that much better than Wolvie...". Wolvie was basically as good as Punisher back in the day, and when your competition was GSBW / pre-buff Doom, etc, Wolvie was basically as good as a top tier 3* back then.
dw316 wrote: Is there a poll for the best build for this guy? What has been the general consensus?
hurcules wrote: dw316 wrote: Is there a poll for the best build for this guy? What has been the general consensus? As he currently stands, yellow at 3.