FlaDoc wrote: raisinbman wrote: BTW I hope her new ability works like Loki's - loki never steals "0" AP It does. When I tested her in the prologue she always took pink/green which were the only 2 colors the goons generated.
raisinbman wrote: BTW I hope her new ability works like Loki's - loki never steals "0" AP
Pylgrim wrote: Changed my vote to 4/5/4. Red is still her best and you really want to affect 3 tiles with her blue. Going down from 100% to 75% on the second colour for her green is not that bad.
himatako wrote: After using her for a while, 3 in green doesn't seem enough and I might try increasing it to 4 soon. 5 in Blue might be overkill, as I don't really get to use it that often and it doesn't feel as effective as I hope it would be. The only time I can actually benefit from her blue is when I use Ragnarok + She-Hulk + Patch. Ragnarok's red can feed blue to She-Hulk, this sometimes convert purple to blue, so it decrease the number of enemy strike tiles generated by Patch's green. I could convert all strike tiles to mine and from there the match end really quickly Her green is really good at stopping enemy from using skills. I'll try 4/5/4 and see if it's better than the current 5/5/3
himatako wrote: Tried her blue and it turns out she doesn't just distribute special tiles. She basically steal two special tiles from the enemy. When there are only two enemy special tiles left, both are improved & converted to your side.
inadreves1 wrote: A team with She-Hulk, Blade & Hood is a "Drain team"... and rainbow!
raisinbman wrote: himatako wrote: Tried her blue and it turns out she doesn't just distribute special tiles. She basically steal two special tiles from the enemy. When there are only two enemy special tiles left, both are improved & converted to your side. So how in the world does this ability work? Is it a better version of Elektra's ?
himatako wrote: The ability steals an enemy's protect/attack/strike tile an improves it. At level 4, it steals 2 special tiles. I'm not sure whether it's better than Elektra's purple. Elektra generate strike tiles so she can steal those the second time you use it. In She-Hulk's case, she needs someone to generate enemy special tiles. However, she's more flexible in term of types of special tiles. At the cost of 9 AP, I think her blue is best against someone who generate a small number of powerful special tiles like Lazy Cap, Sentry or Squirrel Girl. Maybe it's good against Luke Cage or Iron Fist too, since those two will always give you something to steal whenever you have 9AP.
himatako wrote: raisinbman wrote: himatako wrote: Tried her blue and it turns out she doesn't just distribute special tiles. She basically steal two special tiles from the enemy. When there are only two enemy special tiles left, both are improved & converted to your side. So how in the world does this ability work? Is it a better version of Elektra's ? The ability steals an enemy's protect/attack/strike tile an improves it. At level 4, it steals 2 special tiles. I'm not sure whether it's better than Elektra's purple. Elektra generates strike tiles so she can steal those the second time you use it. In She-Hulk's case, she needs someone to generate enemy special tiles. However, she's more flexible in term of types of special tiles. At the cost of 9 AP, I think her blue is best against someone who generate a small number of powerful special tiles like Lazy Cap, Sentry or Squirrel Girl. Maybe it's good against Luke Cage or Iron Fist too, since those two will always give you something to steal whenever you have 9AP.
raisinbman wrote: Okay, so if I'm understanding this correctly: Casting She-Hulk's works like this at level 4: There's 3 enemy tiles on the board. Cast Blue. She randomly "takes" 3, 2 become yours, third becomes nothing, your enemy keeps it? If so, the wording is confusing, they should just say she takes 2 as part of the 'settlement'
atomzed wrote: Hmm, wait a min, so if it steals a protect tile it will give you a protect tile too? That is different from the previous version which always give you a strike tiles. So at level 4,so the opponent need to have 3 special tiles for you to steal 2?
himatako wrote: raisinbman wrote: Okay, so if I'm understanding this correctly: Casting She-Hulk's works like this at level 4: There's 3 enemy tiles on the board. Cast Blue. She randomly "takes" 3, 2 become yours, third becomes nothing, your enemy keeps it? If so, the wording is confusing, they should just say she takes 2 as part of the 'settlement' Yes, it works exactly like that. You'll see the third tile being selected, but nothing is done to the tile. The animation effect is purely cosmetic. I hope they can fix the ability's description to make this clearer. atomzed wrote: Hmm, wait a min, so if it steals a protect tile it will give you a protect tile too? That is different from the previous version which always give you a strike tiles. So at level 4,so the opponent need to have 3 special tiles for you to steal 2? Yup. The tile just become yours. I used it against Doom and gained control of his demons, dealing more damage back to him. At level 4, if there are less than 3 enemy special tiles on the board, all of them becomes yours. You always steal up to 2 special tiles.
Phaserhawk wrote: Okay, just so everyone understands the new She-HulkSettlement Old She-Hulk converted anything randomly and divided evenly with odd tiles favoring the player. What's different is now she IMPROVES a friendly tile. So if you already have out a Daken tile, it doesn't turn to 191 it improves by 191 so it's the value + 191