Kelbris wrote: 4 green and 5 green have no damage difference, as I've seen 4/4/5 and 5/4/4 85's so far. Both had an output of 604 per green. Anyone got a maxed 3/5/5 that can say what their green damage is? I've got it pegged at about a 26% increase from 3 to 4
Toxicadam wrote: To me, this guy is all about his yellow. His other powers seem inconsequential.
mechgouki wrote: Okay guys, I need some advice. I currently already have a 4/4/5 Ares, he is at lv 60 now. From the Hunt event, I have gotten quite a number of covers for him. I can now even build a second Ares. I have the slots, so I don't mind. Any recommendation for a secondary Ares build? I'm thinking since I already have 5 yellow in one build, maybe I'll go 5/5/3 in the second Ares? Suggestions?
Psykopathic wrote: mechgouki wrote: Okay guys, I need some advice. I currently already have a 4/4/5 Ares, he is at lv 60 now. From the Hunt event, I have gotten quite a number of covers for him. I can now even build a second Ares. I have the slots, so I don't mind. Any recommendation for a secondary Ares build? I'm thinking since I already have 5 yellow in one build, maybe I'll go 5/5/3 in the second Ares? Suggestions? I think maybe 4 green 5 red 4 yellow. There's really no point in 5 green IMO so the final option would be 3 in green.
ihearthawthats wrote: 4/5/4 is for people who like to enter fights with low health. 5/4/4 is for those not too keen on taking damage. They're both viable imo.