gamar wrote: ark123 wrote: gamar wrote: Pylgrim wrote: Completely agree. The person I was answering to was actually advocating for a Thor's nerf. Hyperbole was merited. Not really, because Thor merits a nerf Not really. He's great as a boosted character but outside of that he's just too slow to matter much in pvp. Only because X-Force merits a nerf
ark123 wrote: gamar wrote: Pylgrim wrote: Completely agree. The person I was answering to was actually advocating for a Thor's nerf. Hyperbole was merited. Not really, because Thor merits a nerf Not really. He's great as a boosted character but outside of that he's just too slow to matter much in pvp.
gamar wrote: Pylgrim wrote: Completely agree. The person I was answering to was actually advocating for a Thor's nerf. Hyperbole was merited. Not really, because Thor merits a nerf
Pylgrim wrote: Completely agree. The person I was answering to was actually advocating for a Thor's nerf. Hyperbole was merited.
GothicKratos wrote: I can't fathom how he was "nerfed", but he's certainly not moved up any tiers. It was definitely a lateral move from sub-par to sub-par.
onimus wrote: He competes with Beast and Doc Oc for "Worst 3 star" The only thing that makes him slightly better than those 2 is his health, which is a nice 10.2k. His Red is still good for spammable damage. Unfortunately, now it leads into nothing, rather than a meh green. His Green is stupid and outclassed, but it isn't....awful damage...I mean, it is. But it's not Sentry Green bad. And then his blue....awful. Horrendous. Terrifyingly embarrassing. You literally can't overexaggerate how bad that ability is. A tinykitty burst heal that makes a hand full of charge tiles that are just as likely to never be matched as they are to be matched by the enemy. It's a shame because, even though he was totally outclassed in every single way, his old version was at least usable. This Ragnarok is just useless beyond all comprehension. This is a whole new level of nerfing. Nerfing a character into uselessness used to be called pulling a Sentry. But from this point on, it will be known as Bagnaroking.
onimus wrote: It's a shame because, even though he was totally outclassed in every single way, his old version was at least usable. This Ragnarok is just useless beyond all comprehension.
ark123 wrote: maybe you should cry about it in every thread, it seems to be working great
Lerysh wrote: This makes no sense to me. If you want a character balanced as a PvE villain only, keep him out of our hands like Gorgon. If you expect him to be "playable" then he needs to actually be, ya know, playable.
gamar wrote: onimus wrote: It's a shame because, even though he was totally outclassed in every single way, his old version was at least usable. This Ragnarok is just useless beyond all comprehension. Now you're going too far. Due to his "no strong color" mechanic old Rags generally tanked no colors so his high-ish HP was useless; and his cheap, bad green meant the AI loved to use that instead of your team's better green. He was the only character in the game (INCLUDING Beast and Doc Ock) where I would rather go into battle with just two characters than have him on my team. In no way was old Rags usable.
ark123 wrote: Lerysh wrote: That's all fine Konan but then how you you explain the Thor vs Rags comparison? Rags is just suppose to be worse? That's a pretty strange way to balance a guy and then expect us to use him. Yes. Rags green is supposed to be worse. He makes charged tiles and produces blue from red, so you can't compare them directly. You use them for different things. You can't expect all abilities at their ap costs to be equally as powerful, because that would ignore what part the character plays. You can compare 2* thor and 3* thor abilities directly. 3* thor is better - they play the same part but one is just better.
Lerysh wrote: That's all fine Konan but then how you you explain the Thor vs Rags comparison? Rags is just suppose to be worse? That's a pretty strange way to balance a guy and then expect us to use him.
Lerysh wrote: ark123 wrote: Lerysh wrote: That's all fine Konan but then how you you explain the Thor vs Rags comparison? Rags is just suppose to be worse? That's a pretty strange way to balance a guy and then expect us to use him. Yes. Rags green is supposed to be worse. He makes charged tiles and produces blue from red, so you can't compare them directly. You use them for different things. You can't expect all abilities at their ap costs to be equally as powerful, because that would ignore what part the character plays. You can compare 2* thor and 3* thor abilities directly. 3* thor is better - they play the same part but one is just better. I'm not comparing Rags Red or Blue to anything Thor does directly. I can totally compare both Green powers directly tho. They both do AoE damage, they both cost 14 AP, they both are fed by other abilities found on the character. Comparatively, Ragnarok's is inferior to Thor's. And if it's designed to be inferior just because he's a villain I consider that bad design. And the idea you can't compare 3* characters to each other is ridiculous. Of course you can. There is a whole rankings thread in the Characters subforum dedicated to this. Rags and Thor even comparatively play the same role. 10,200 health tank that has a green fed AoE power at 14 AP. They are basically clones. If Ragnarok's green did more damage or cost less you could use them interchangeably, or bring Rags on PvE nodes that have a Thor. Because it doesn't he's strictly inferior to his closest comparison which makes him useless.
Lerysh wrote: Really? Because using blue to make 3 charge tiles instead of 5 doesn't sound like it's helping. By strictly inferior I meant "any chance I could use Ragnarok and Thor on the same node, I'm taking Thor". Pretty sure that's exactly what it means.
over_clocked wrote: Ragnarok now has 10200 HP at max. I think he's not supposed to actually be good, being a clone and the like.