babinro wrote: . I guess this makes her a lot like 3* Thor. A character whose one-two punch is amazing until your enemies all exceed 10,000 hp and require two or more uses out of the combo.
tanis3303 wrote: So, I tried that same Punisher/Psylocke/Starlord battle again with Loki, Lcap and Xforce and I beat it without losing any of my team members. I'm not outright saying shes worse than Lcap now, but I'm certainly thinking it loudly...
Chrono_Tata wrote: However, running Mystique without mmags is more difficult now. She was already pretty vulnerable unless you have someone else to tank her colours, and now she's even more vulnerable and less reliable. While mmags got a little something to make up for his nerf (red tile generation), Mystique just got straight-up nerfed. Sad.
Deadpooool wrote: Chrono_Tata wrote: However, running Mystique without mmags is more difficult now. She was already pretty vulnerable unless you have someone else to tank her colours, and now she's even more vulnerable and less reliable. While mmags got a little something to make up for his nerf (red tile generation), Mystique just got straight-up nerfed. Sad. That's why you put her with deadpool. He'll jump in to save her @ss.
Chrono_Tata wrote: Deadpooool wrote: Chrono_Tata wrote: However, running Mystique without mmags is more difficult now. She was already pretty vulnerable unless you have someone else to tank her colours, and now she's even more vulnerable and less reliable. While mmags got a little something to make up for his nerf (red tile generation), Mystique just got straight-up nerfed. Sad. That's why you put her with deadpool. He'll jump in to save her @ss. Lol. Most of the times I've managed to charge up blue without mmags, almost half her health is already gone just from match damage. ;_;
OnyxSnake wrote: I don't have 4hor or IF in any state to take them off the bench but the new MNM is my favourite 2* now. His red makes up for storms green and you can still get 5 matches. Him and Blade are deadly as well. I still can use the Stormneto combo and actually still used it on hard nodes in the Gauntlet up till the last 5 fights when needed.
tanis3303 wrote: Another team I've been playing around with is Blade/Cyclops/Mmags. Sooo many red tiles....Blade gets sooooooo thirsty
GothicKratos wrote: Thanks for taking the time to type all of this out, it was a great read. I didn't think the small changes to Mystique would really create a big disparaging between pre- and post-nerf. Good to hear some confirmation on that. I've kinda of assumed that those changes were a bit of a stop gap for future heroes that have tile generation abilities. ..
GothicKratos wrote: As for Thorina, I've said it a few times, but I feel like a nerf was needed. She was just too dominate. However, they definitely went to far with the nerf lever. I agree that somewhere around 7 Charged Tiles is probably the sweet spot (and I also feel like they should adjust the damage up on her abilities a little bit).