Lerysh wrote: Why wouldn't it be True Healing? It only targets Rags, like every other true healing ability out there. Only heals the user.
SUPERTOM wrote: The Gunslinger wrote: Hope you guys have thick-skin. You're going to get a ton of flack for this, especially from those who bought covers or relied on these combos (such as my beloved C.Storm + MnMags ). However, some of these nerfs were definitely needed and the changes made are at the very least reasonable (though 4or seems to be a little much). I appreciate that some of these exploits have been addressed. Also, I had something really sarcastic to say about the Rags change mid-event, but the more I think about it, the more I look forward to not eating a Godlike Power every single turn. And I'm guessing you weren't around in the early days when his powers were 2ap and Rags and Venom could basically do an infinite loop of Godlike, Thunder, stun, godlike, thunder, stun....until you're phone went to sleep or your threw it across the room. Whichever came first. Sad about Mystique as I maxed her quickly just so she could help feed XF Black but I'm ok with everything else. 4or blue was rediculous and it gave anyone with a few hundred bucks to spare an easy climb to the top in PVP. I'm guessing anyone doing a Blue to Red combo was doing about 6k overkill each time anyway. Don't be sad that it will only do 7,650 damage now.
The Gunslinger wrote: Hope you guys have thick-skin. You're going to get a ton of flack for this, especially from those who bought covers or relied on these combos (such as my beloved C.Storm + MnMags ). However, some of these nerfs were definitely needed and the changes made are at the very least reasonable (though 4or seems to be a little much). I appreciate that some of these exploits have been addressed. Also, I had something really sarcastic to say about the Rags change mid-event, but the more I think about it, the more I look forward to not eating a Godlike Power every single turn.
KrazyKeylime wrote: let see where we stand after this update player base upset to the point of quitting check top tier character nerfed check inta-nerf any possible alternate respec check top tier combo nerfed check mid/low tier combo nerfed check low tier combo destroyed check a bunch of changes to adjust for negative heavy update..... ??? rags got a new power this generates new revenue by doing what? Also when you need to nerf a character right after release that shows how much thought goes into character generation and balancing
SnowcaTT wrote: Poor 2* transitioners. I think lots of the recommendations on how to beat DPD was MMN+Storm - gone goes that. And why? I think I saw winfinite one time in PVP, because it invites IMMEDIATE attacks there. It works a bit in PVE - maybe if scaling wasn't so crazy folks wouldn't use it? Maybe only Mystique was the problem....except I rarely if ever see her out there "fueling X-force" or doing anything else. Nope, it's likely because it was pointed out how broken this would be with Charles. Hey, why fix Charles - might as well nerf both the other parts of that!
turul wrote: Ok - Some valid nerfs and some lesser needed - but when are the buffs coming?
turul wrote: Ok - Some valid nerfs and some lesser needed - but when are the buffs coming? If you touched MnMags, at least upgrade the blue power a little, too
ark123 wrote: People are actually upvoting the OP.
Demiurge_Miles wrote: Smite - Old - 10 AP The gathering lightning strikes Mjolnir as Thor brings the hammer down onto her enemy. Deals 630 damage to the enemy and an additional 137 damage for each Charged tile on the board. Level 2 - Deals 886 damage plus 183 per charged tile. Level 3 - Deals 968 damage plus 219 per charged tile. Make 2 charged tiles. Level 4 - Deals 1388 damage plus 320 per charged tile. Make 3 charged tiles. Level 5 - Deals 1717 damage plus 365 per charged tile. Make 4 charged tiles. MAX Level 5: Deals 3409 damage plus 725 per charged tile. Makes 4 charged tiles.Smite - New - 10 AP The gathering lightning strikes Mjolnir as Thor brings the hammer down onto her enemy. Deals 630 damage to the enemy and an additional 137 damage for each Charged tile on the board. Level 2 - Deals 886 damage plus 183 per charged tile. Level 3 - Deals 1023 damage plus 219 per charged tile. Makes 1 charged tile. Level 4 - Deals 1324 damage plus 292 per charged tile. Makes 2 charged tiles. Level 5 - Deals 2027 damage plus 365 per charged tile. Makes 3 charged tiles. MAX Level 5: Deals 4025 damage plus 725 per charged tile. Makes 3 charged tiles.
Vertigozooropa wrote: Otherwise, he's Bagneto.