Jathro wrote: Thanks for leaving Rag's red alone - at least he has one useful ability
The_Valeyard wrote: EpicBeastmode wrote: Chrono_Tata wrote: EpicBeastmode wrote: Busy little bees...I kept scrolling and couldn't find invisible woman... It seems the only ones affected by Invisible Woman's invisibility are the devs. Not a huge fan of Ragnarok's changes at this point since it seems to completely change his character from a weak but fast character into a (2- and 3-star) Thor-like slow build-up powerful character. Nothing wrong with it of course but I liked the contrast between Thor and Ragnarok's playstyles. Will have to actually try him to see how it goes. Thoria's nerfs to her charged tile generation seems fair. However I'm not sure if the nerf to her stun was really necessary. Thank goodness for Iron Fist's nerf. MMags & Mystique nerf was necessary, but I'm sad that the MMags nerf is going to heavily affect his combo possibility with CStorm, which was a totally valid combo. i felt a disturbance in the force....it was like a million 2* roster players screamed out in agony... Mnmags and cstorm no more...that just hurt a lot of people's climb in pvp And ragnarok will just be even more annoying in pve...I can't wait to face his level 9000 self in the hunt...starting today!!! I've already tested. Still easy to make a match five with just 3 blue tiles. The combo is just not op any more.
EpicBeastmode wrote: Chrono_Tata wrote: EpicBeastmode wrote: Busy little bees...I kept scrolling and couldn't find invisible woman... It seems the only ones affected by Invisible Woman's invisibility are the devs. Not a huge fan of Ragnarok's changes at this point since it seems to completely change his character from a weak but fast character into a (2- and 3-star) Thor-like slow build-up powerful character. Nothing wrong with it of course but I liked the contrast between Thor and Ragnarok's playstyles. Will have to actually try him to see how it goes. Thoria's nerfs to her charged tile generation seems fair. However I'm not sure if the nerf to her stun was really necessary. Thank goodness for Iron Fist's nerf. MMags & Mystique nerf was necessary, but I'm sad that the MMags nerf is going to heavily affect his combo possibility with CStorm, which was a totally valid combo. i felt a disturbance in the force....it was like a million 2* roster players screamed out in agony... Mnmags and cstorm no more...that just hurt a lot of people's climb in pvp And ragnarok will just be even more annoying in pve...I can't wait to face his level 9000 self in the hunt...starting today!!!
Chrono_Tata wrote: EpicBeastmode wrote: Busy little bees...I kept scrolling and couldn't find invisible woman... It seems the only ones affected by Invisible Woman's invisibility are the devs. Not a huge fan of Ragnarok's changes at this point since it seems to completely change his character from a weak but fast character into a (2- and 3-star) Thor-like slow build-up powerful character. Nothing wrong with it of course but I liked the contrast between Thor and Ragnarok's playstyles. Will have to actually try him to see how it goes. Thoria's nerfs to her charged tile generation seems fair. However I'm not sure if the nerf to her stun was really necessary. Thank goodness for Iron Fist's nerf. MMags & Mystique nerf was necessary, but I'm sad that the MMags nerf is going to heavily affect his combo possibility with CStorm, which was a totally valid combo.
EpicBeastmode wrote: Busy little bees...I kept scrolling and couldn't find invisible woman...
The Gunslinger wrote: Hope you guys have thick-skin. You're going to get a ton of flack for this, especially from those who bought covers or relied on these combos (such as my beloved C.Storm + MnMags ). However, some of these nerfs were definitely needed and the changes made are at the very least reasonable (though 4or seems to be a little much). I appreciate that some of these exploits have been addressed. Also, I had something really sarcastic to say about the Rags change mid-event, but the more I think about it, the more I look forward to not eating a Godlike Power every single turn.
rbdragon wrote: NorthernPolarity wrote: Also regarding rags blue: come on guys. This ability is terrible, and is not going to make Rags remotely playable. I'm disappointed that you decided to make green just a copy of Thor's green. I liked the idea that Rags was a faster, but weaker version of Thor. Having his green be this expensive is a huge letdown. Unless it's true healing (which it obviously isn't), who's going to use this power? All that waiting and this is the best they came up with? Doesn't exactly fill me with hope for IW if she ever actually does get rebalanced.... This thread isn't Coming Soon: Character Updates! It should be Coming Soon: Character Updates
NorthernPolarity wrote: Also regarding rags blue: come on guys. This ability is terrible, and is not going to make Rags remotely playable. I'm disappointed that you decided to make green just a copy of Thor's green. I liked the idea that Rags was a faster, but weaker version of Thor. Having his green be this expensive is a huge letdown.
Logia wrote: I'm rather confused on why Thor was nerfed while the much stronger xforce was left alone. She's still usable, but now blue is completely garbage before 5 covers. Before it became okay at 3. Which I guess is now as strong as it'll ever get. I just bought the third blue but now I'm not sure if I even bother spending HP on another. Not to mention that nerfing her yellow is completely bizarre. No one ever used it so you made it worse?
Demiurge_Miles wrote: DrUnpleasant wrote: Hmmm, what if MagsMN random 5 red tile generation turns one of the existing blue to red - breaking a potential match. Can that happen? It won't. I made sure. Also to answer someone else's question we will likely be offering increased sale prices on updated characters. I'll update the above post when I have the official list. I would assume Thor and Ragnarok for sure.
DrUnpleasant wrote: Hmmm, what if MagsMN random 5 red tile generation turns one of the existing blue to red - breaking a potential match. Can that happen?
Polarity Shift - New - Cost: 9 Magneto uses the sheer force of magnetism to reconfigure the battlefield. Changes 1 selected basic color tile to Blue, and creates 3 Red tiles. Level 2 - Changes 2 selected basic color tiles to Blue. Level 3 - Creates 4 Red tiles. Level 4 - Changes 3 selected basic color tiles to Blue, and creates 3 Red tiles. Level 5 - Creates 5 Red tiles. MAX Level 5: Changes 3 selected basic color tiles to Blue, and creates 5 Red tiles.
EpicBeastmode wrote: Logia wrote: I'm rather confused on why Thor was nerfed while the much stronger xforce was left alone. She's still usable, but now blue is completely garbage before 5 covers. Before it became okay at 3. Which I guess is now as strong as it'll ever get. I just bought the third blue but now I'm not sure if I even bother spending HP on another. Not to mention that nerfing her yellow is completely bizarre. No one ever used it so you made it worse? Oh don't worry, I'm sure he's on the list. Or maybe not, he might be their biggest cover selling money maker. If they do nerf him, I can't ever see myself really going hard to get any 4*s again. The next big thing will always have an expiration date.
Ben Grimm wrote: I'm glad they did this now, because I was debating buying covers for Goddess Thor and now I don't think I'm going to. Most of these were probably inevitable though, and since I didn't use the broken combo, I'm not too upset about it. Especially since I have a 5/3/5 Mystique. I will say this to the devs: this would be a really good time to announce buffs to Invisible Woman and Beast.
Lerysh wrote: rbdragon wrote: NorthernPolarity wrote: Also regarding rags blue: come on guys. This ability is terrible, and is not going to make Rags remotely playable. I'm disappointed that you decided to make green just a copy of Thor's green. I liked the idea that Rags was a faster, but weaker version of Thor. Having his green be this expensive is a huge letdown. Unless it's true healing (which it obviously isn't), who's going to use this power? All that waiting and this is the best they came up with? Doesn't exactly fill me with hope for IW if she ever actually does get rebalanced.... This thread isn't Coming Soon: Character Updates! It should be Coming Soon: Character Updates Why wouldn't it be True Healing? It only targets Rags, like every other true healing ability out there. Only heals the user.
simonsez wrote: I'm so glad I didn't preemptively pump ISO into Rags, since this makes him totally suck compared to before. The only good thing is that he'll no longer be a huge pain in the **** in PvE. GT nerf? So 19AP for 7k damage feels about right to you guys?? What it feels like to me is that you fixed the "everyone uses GT" problem the same way you fixed the "everyone uses Sentry" problem. Seriously, f'ing Devil Dino has a better damage to AP ratio, and you people admit that he's intended as a joke character. What does that make GT? Iron Fist? Smart move, waiting for the buys of purple covers to tail off before announcing this. Same old f'ing bait and switch, except you usually take longer to screw us. Magstique nerf? All I can say to this is that now Prof X has gone from a one-trick pony to completely f'ing useless. So why exactly are we all still playing The Hunt? Hell, after this laundry list of garbage, I'm going to have to figure out why I'm still playing at all.
spccrain wrote: Haha way to celebrate women of marvel month d3! Nerf the strongest two ladies (argueably I suppose) and buff one of the guys (cyborg I suppose)