Character Health & Revival Rate
Comments
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They had this and took it out because people were saving all their ISO for big pushes in tournaments. While every 5 levels would limit this, it's still unfair to people with fully leveled characters. They shouldn't be at a disadvantage for having a high level character.0
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Blue Shoes wrote:They had this and took it out because people were saving all their ISO for big pushes in tournaments. While every 5 levels would limit this, it's still unfair to people with fully leveled characters. They shouldn't be at a disadvantage for having a high level character.
That's exactly right. We didn't want to punish you for leveling up your characters when you have the opportunity to.0 -
However fully leveled characters also had* the chance for these, so its not a punishment. (*when it was available)
Since this healing can be done a limited times, and for "newbies" (since they can level up that character), it isn't that unfair
I liked that function, and made me level up characters i dont often use, but now...
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Kyosokun wrote:turul wrote:made me level up characters i dont often use, but now...

If you aren't/weren't using them, then healing them wouldn't do anything, because they'd be at full health.
But i would use them on events, when there are limited characters available, or they are required/boosted.0 -
Buffed characters and limited character selections for different events provide that same incentive. Do you know anybody who hasn't been leveling The Hulk this week?turul wrote:However fully leveled characters also had* the chance for these, so its not a punishment. (*when it was available)
Since this healing can be done a limited times, and for "newbies" (since they can level up that character), it isn't that unfair
I liked that function, and made me level up characters i dont often use, but now...
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