dkffiv wrote: Slightly off topic but Psylocke Sentry Daken is actually a pretty strong combo that I wouldn't mind using on harder PvE nodes (mainly because they are characters I'd never use in late-push PvP. If Daken ends up dying he's back in 30m anyway). Once Sentry's yellow is up Psylocke does a ton of damage with red + black (and you switch over to Psylocke's blue to avoid eating it by accident). Before that you can Daken blue into Psy red to replace his **** tiles with better ones. If you somehow end up with green you can world rupture.
dkffiv wrote: *Posting again here in the event the other thread disappearsAt Max Level: HP: 5100 Tile damage: 70/12/11/13/79/61/3.5Lightning Strike - Green 10 AP Storm calls a blinding bolt of electricity from the heavens, shattering 8 tiles, doing damage and earning AP for each.Level Upgrades Level 2: Shatters 9 tiles. Level 3: Shatters 10 tiles. Level 4: Shatters 12 tiles. Level 5: Shatters 14 tiles.Mistress of the Elements - Yellow 9 AP Clouds darken the battlefield and lightning streaks across the sky as Storm's awesome power inspires her teammates and assaults her foes. Transforms 6 Team-Up tiles to Green tiles.Level Upgrades Level 2: Transforms 7 tiles. Level 3: Transforms 8 tiles. Level 4: Transforms 9 tiles. Level 5: Transforms all Team-Up tiles.Eye of the Storm - Black 9 AP Ororo glares and dark clouds coalesce. Hailstones pelt the enemy, converting 16 basic tiles to Attack tiles. PASSIVE: At the beginning of each turn, Attack tiles on the outer ring are improved by 10.Level Upgrades Level 2: Converts 20 tiles. Level 3: Converts 20 tiles. Level 4: Converts 25 tiles. At the beginning of each turn, Attack tiles are improved by 15. Level 5: Converts 32 tiles. The area of the storm grows to 2 from the edge.Max Level: Makes 32 strength 39 Attack tiles. Improves Attack tiles by up to 280/420/720 at the beginning of each turn The black improvement amount is at level 166 since I didn't want to try and calculate what it would be at 40. For ranks 1-4 its the outer border (28 tiles total). At rank 5 it improves to 2 from the edge making it up to 48 tiles (all but the inner 4x4). If she is not dealt with quickly once black goes off the storm will quickly grow out of control which I think would help justify her low hp and help her thematically. I think Doctor Doom is bugged where his passive goes off even when he's stunned, I would hope they would fix that so stunning Storm is a viable option if you can't kill her outright.
Alexraven wrote: I think I might use her more if she was a blend of the other two storms instead of a copy of the 1*. (Or, gods forbid, she had new unique abilities) I'd take out her Yellow and replace it with Windstorm. I think her usability would jump a bit then. Not top tier, but better than she is now...
dkffiv wrote: At Max Level: HP: 5100 Tile damage: 70/12/11/13/79/61/3.5Lightning Strike - Green 10 AP Storm calls a blinding bolt of electricity from the heavens, shattering 8 tiles, doing damage and earning AP for each.Level Upgrades Level 2: Shatters 9 tiles. Level 3: Shatters 10 tiles. Level 4: Shatters 12 tiles. Level 5: Shatters 14 tiles.Mistress of the Elements - Yellow 9 AP Clouds darken the battlefield and lightning streaks across the sky as Storm's awesome power inspires her teammates and assaults her foes. Transforms 6 Team-Up tiles to Green tiles.Level Upgrades Level 2: Transforms 7 tiles. Level 3: Transforms 8 tiles. Level 4: Transforms 9 tiles. Level 5: Transforms all Team-Up tiles.Eye of the Storm - Black 9 AP Ororo glares and dark clouds coalesce. Hailstones pelt the enemy, converting 16 basic tiles to Attack tiles. PASSIVE: At the beginning of each turn, Attack tiles on the outer ring are improved by 10.Level Upgrades Level 2: Converts 20 tiles. Level 3: Converts 20 tiles. Level 4: Converts 25 tiles. At the beginning of each turn, Attack tiles are improved by 15. Level 5: Converts 32 tiles. The area of the storm grows to 2 from the edge.Max Level: Makes 32 strength 39 Attack tiles. Improves Attack tiles by up to 280/420/720 at the beginning of each turn The black improvement amount is at level 166 since I didn't want to try and calculate what it would be at 40. For ranks 1-4 its the outer border (28 tiles total). At rank 5 it improves to 2 from the edge making it up to 48 tiles (all but the inner 4x4). If she is not dealt with quickly once black goes off the storm will quickly grow out of control which I think would help justify her low hp and help her thematically. I think Doctor Doom is bugged where his passive goes off even when he's stunned, I would hope they would fix that so stunning Storm is a viable option if you can't kill her outright.
Phantron wrote: In what world is 2 4-match move + 1 3 match move 'fast'? Are you just boosting every fight and only remember your best games? I remember you said Fury is too slow in PvP because he needs 4 matches for his moves, but somehow in PvE you always have a 4/4/3 match move ready?
Phantron wrote: Are you supposed to be the world's leading expert on Gauntlet/Simulator Basic on how to fight all 3 nodes that features Wolverine? For the amount of AP you claim to have you'd absolutely run over anything with X Force alone let alone X Force + Thor, and since you obviously have X Force that can only mean you spend all your time honing your skills while fighting against Wolverine as that's the only scenario you can't have X Force.