kozmikpr wrote: Stop complaining and starting these posts. It's people like you who sit there wanting to make these dumb illiterate changes that really have no use or point in the game. Just stop. Go eat a sandwich and munch on some skittles like a good little kid and just stop.
bonfire01 wrote: Hood is probably best described as a threat on an unfriendly board and a very minor irritation on a normal/friendly one. In order for him to properly menace you there needs to be a board which has lots of the colour you need to down him on it, but you can't match any of it and just down him. You could say it's not entirely dissimilar to a damaging hero hurting you because the board is uncooperative and feeding them the colours they need while you can't match any. The boards where Hood is a pain are probably a little more common BUT do rely on someone else to do the actual hurting (twin pistols being an expensive **** ability). You are also giving up a degree of rainbow threat that you can get from a pair of well matched damage dealers since Hood has 2 dead colours for doing damage, meaning he is much more effective with a good featured hero. Overall... probably a fair enough skill. It's just a lot more frustrating for Hood to keep slowly draining your colours than a damage dealer to cascade into giving you a battering. Also worth noting that Loki's green, while less reliable, is a lot more dangerous when it goes off.
NorthernPolarity wrote: Dormammu's Aid in a vacuum is one of the best abilities in the game, and probably overpowered: consider what would happen if you replace 4or's yellow with Dormammu's Aid, for example. In the context of Hood though, it's okay because of two reasons: 1. As Phantron said, XF exists. 2. Hood's low HP, and not really bringing anything else terribly significant to the table. Hood's also really bad at sustained offense since he tanks yellow / blue for xor. As a result, the ability is fine for now in the context of the current metagame. Characters should only be nerfed if the entire character is overpowered, and Hood clearly isn't right now, as supports such as Loki / Cage are as good (if not better) on offense for sustained pushing, and comparable on defense.
kozmikpr wrote: Dormammu's Aid is NOT overpowered because of that one simple fact that you just stated... his low health. Considering he's already been nerfed AND it was just recent there is no reason for him to be changed again. And, also taking into consideration that he is someone working for the Devil not a bird, therefore, he does NOT need any AP just to start stealing. The Devil is just that - he's unfair and steals at will. Stop complaining and starting these posts. It's people like you who sit there wanting to make these dumb illiterate changes that really have no use or point in the game. Just stop. Go eat a sandwich and munch on some skittles like a good little kid and just stop.
Arondite wrote: It's impossible to look at a single skill and say whether or not it is OP without looking at the characters whole kit. Is dormammu's aid OP in a void? Theoretically, it could be, but is also situational. Sometimes it's crippling, sometimes it'd be useless. Is dormammu's aid OP on a squishy character who tanks yellow and blue for a great deal of 3* teams who has a strong but slow yellow that leaves him vulnerable and sets up potential cascades against him and a black that's virtually worthless? No, no it's not.
morph3us wrote: Arondite wrote: It's impossible to look at a single skill and say whether or not it is OP without looking at the characters whole kit. Is dormammu's aid OP in a void? Theoretically, it could be, but is also situational. Sometimes it's crippling, sometimes it'd be useless. Is dormammu's aid OP on a squishy character who tanks yellow and blue for a great deal of 3* teams who has a strong but slow yellow that leaves him vulnerable and sets up potential cascades against him and a black that's virtually worthless? No, no it's not. To sum up, then, I think we can say: (1) Dormmamu's Aid in a void is potentially, theoretically OP, but it's also very situational. (2) BUT, It's not fair to consider an ability in a void, since there's a reason why characters have differing health, match damage, and other abilities. (3) Therefore Hood, as a whole is well balanced. Thanks, everyone, for your thoughts. I always learn a lot here. To follow up, I'd consider Loki's Mischief to be Dormammu's Aid closest competitor. I know most of the standard advice is to bring XF to burst Hood down, or bring your own Hood, when facing Hood. Would anyone consider bringing Loki as reasonable counter to DA as well?