Lerysh wrote: gamar wrote: Phaserhawk wrote: I think there are two things they could do to Deadpool to improve his quality of life. First would be to make Whales 3x cost less but I'm not sure they would do that, and if they did it would have to lose some damage, so I would be willing to put that on the side but. HOW TO IMPROVE DEADPOOL Lower the threshold that he jumps in to block damage. This would give him amazing versatility. You could opt for a higher damaging Deadpool or you could have him maxed out with Black and that he keeps jumping in front and healing for more damage than he normally would take. I would just make it 5% of his maximum health, so he would jump in at 340 dmg or more, this could make him a very valued character. One of the big problems with his black is that it does nothing if he's targeted or on subsequent hits after he comes to the front. I'm not sure why it makes sense that it doesn't activate if HE gets hit for 869 and I don't think it would be overpowered if it did Another semi-minor problem I have with the ability is Deadpool only has 6800 health. He's not really jumping in front of many people from the word go. 8500 would be better for him to use this ability. Either 8500 health OR incorporate a passive healing into the black power as well.
gamar wrote: Phaserhawk wrote: I think there are two things they could do to Deadpool to improve his quality of life. First would be to make Whales 3x cost less but I'm not sure they would do that, and if they did it would have to lose some damage, so I would be willing to put that on the side but. HOW TO IMPROVE DEADPOOL Lower the threshold that he jumps in to block damage. This would give him amazing versatility. You could opt for a higher damaging Deadpool or you could have him maxed out with Black and that he keeps jumping in front and healing for more damage than he normally would take. I would just make it 5% of his maximum health, so he would jump in at 340 dmg or more, this could make him a very valued character. One of the big problems with his black is that it does nothing if he's targeted or on subsequent hits after he comes to the front. I'm not sure why it makes sense that it doesn't activate if HE gets hit for 869 and I don't think it would be overpowered if it did
Phaserhawk wrote: I think there are two things they could do to Deadpool to improve his quality of life. First would be to make Whales 3x cost less but I'm not sure they would do that, and if they did it would have to lose some damage, so I would be willing to put that on the side but. HOW TO IMPROVE DEADPOOL Lower the threshold that he jumps in to block damage. This would give him amazing versatility. You could opt for a higher damaging Deadpool or you could have him maxed out with Black and that he keeps jumping in front and healing for more damage than he normally would take. I would just make it 5% of his maximum health, so he would jump in at 340 dmg or more, this could make him a very valued character.
StevO-J wrote: This may be a silly question, but does anyone know if the Deadpool Points have a maximum? I have a 2/0/1 Deadpool right now, so not spending any DP points basically, and I try to play 1 match each day with DP to get his points (why waste them, right?). But as of recently I didn't get any points added so I thought I might have hit his maximum number of points, but I can't really see how many points I have right now. I do have 2 'Whales...' Team-Ups saved up, but I'm not planning on spending them to find out how many points I have.
daibar wrote: I think that if you use a loaner Deadpool, you don't get the Deadpool points even if you have Deadpool in your roster. Can anyone else confirm this?
Mikaveus wrote: Does anyone have experience playing Deadpool with both 5/5/3 and 5/4/4 arrangements? Impressions?
locked wrote: Mikaveus wrote: Does anyone have experience playing Deadpool with both 5/5/3 and 5/4/4 arrangements? Impressions? I used to have 5/4/4 for the longest time imaginable. Respecced as soon as I got 5th purple. Black is wildly unreliable and frankly any other ability would probably be better than it, in its current condition. Deadpool covering for dangerous squishy characters or characters you want to target 1st priority is an interesting idea but as is, black simply makes him unplayable for sustained pushes on offense while it's still easily avoidable when he's on defense.
Mike265 wrote: The wording makes it seem like if you use your deadpool points you have to use all of them. Is this true or can you just use up to the minimum necessary for the special (I think 28,000) and keep the rest?
Druss wrote: Does anyone know how the daily deadpool points are calculated? seems to fluctuate between 2850 & 3150 a day Is there any way to influence this? Only matching deadpools purple for instance, or pairing him with a weak or strong team? Or is it completely random?
dkffiv wrote: Druss wrote: Does anyone know how the daily deadpool points are calculated? seems to fluctuate between 2850 & 3150 a day Is there any way to influence this? Only matching deadpools purple for instance, or pairing him with a weak or strong team? Or is it completely random? Random