locked wrote: Miss Marvel can destroy any and all tiles, even friendly ones. I don't see why she couldn't blow up Doom's traps randomly. Or any other traps for that matter, and since TUp tiles are not colour tiles, I imagine she utterly destroys them instead of triggering as if on match, e. g. Ambush, Demolition. Thanks for your nice list.
Kolence wrote: Does Mystique counter Doom too by cascading away purple tiles with possible traps already on them? Though it might be risky if the ensuing cascade doesn't happen and you've just given Doom more tiles to place traps or match purple sooner...
locked wrote: Updated on Jan 11th (Luke Cage, Doom). Red Panda, not sure if many people use locked tiles much at all unless they like experimenting like Nonce and the mode allows for it a la Survival Mode. For most players, neither Invisible Woman nor Bag-Man are characters that I'd recommend to use over even the likes of She-Hulk, Octopus and IM 40.
Trisul wrote: Are there any real counters to board shake? None right? I figure that's pretty much what makes XF so good. I hope if they rework IW that she has some anti-board-shake mechanics. The rumored Star Lord abilities will be a good counter for cheap AP abilities, assuming he makes it to live as-is. Increasing AP hurts cheap abilities more than expensive ones.
teky said: what is a recommendation of a good counter to the blob?!