3uphoria wrote: The upcoming shield cool down will no doubt change the game to some degree but my concern lies in whether or not it will be a big enough change to do what it was intended to do. Pre cool down, shield hopping 4 times would cost 300hp using 4 of the tier 1 shields in this order Post cool down, shield hopping 4 times will cost 450hp using a combination of tier 1 and 2 shields in this order is 150hp really gonna slow anything down? I mean we're talking pennies when it comes to MPQ.
Phantron wrote: Unless you can't get to 800 points in PvP there's no such thing as 'HP neutral' if you use a shield at all. It's not like they come back and take all your progression rewards away if you stay unshielded at 800 and lost 700 points at the end of the event. Likewise unless your alliance is exactly on the edge where amount of HP you get per event changes your points isn't going to matter either (and certainly not just your problem). A 75 HP shield has to allow you to go from top 100 (25 HP) to top 10 (100 HP) to be HP neutral and if you can do top 10 in one shield you're obviously not hurting in any way, and of course for people who really need the HP they don't have the roster to pull this off to begin with. Shield has always been a HP negative proposition. Now of course for the HP you lose, you get seasons placement + placement rewards which may or may not matter to you, but you never used shields to make more HP directly. And if you can't get to 800 PvP points at all, I doubt you'll be hitting 800 in one shield either and even if you can, that's still a net loss (50 HP for hitting 800, 75 HP to get there). If you want to accumulate HP, don't use shields. If you want to accumulate covers, then do use shields, but make sure the covers are worth getting.
Phantron wrote: Unless you can't get to 800 points in PvP there's no such thing as 'HP neutral' if you use a shield at all. It's not like they come back and take all your progression rewards away if you stay unshielded at 800 and lost 700 points at the end of the event. Likewise unless your alliance is exactly on the edge where amount of HP you get per event changes your points isn't going to matter either (and certainly not just your problem). A 75 HP shield has to allow you to go from top 100 (25 HP) to top 10 (100 HP) to be HP neutral and if you can do top 10 in one shield you're obviously not hurting in any way, and of course for people who really need the HP they don't have the roster to pull this off to begin with. Shield has always been a HP negative proposition. Now of course for the HP you lose, you get seasons placement + placement rewards which may or may not matter to you, but you never used shields to make more HP directly.
Ebolamonkey84 wrote: 8 hour cooldowns: 19 hours til end - First 3 hour shield used 16 hours til end - do 2-3 fights, first 8 hour shield 11 hours til end - cooldown over for 3 hour shield, do 2-3 fights, second 3 hour shield 8 hours til end - cooldown over for 8 hour shield, do 2-3 fights, second 8 hour shield3 hours til end - cooldown over for 3 hour shield, do 2-3 fights, third 3 hour shield few minutes before end - fight til the PVP is over
papa07 wrote: Ebolamonkey84 wrote: 8 hour cooldowns: 19 hours til end - First 3 hour shield used 16 hours til end - do 2-3 fights, first 8 hour shield 11 hours til end - cooldown over for 3 hour shield, do 2-3 fights, second 3 hour shield 8 hours til end - cooldown over for 8 hour shield, do 2-3 fights, second 8 hour shield3 hours til end - cooldown over for 3 hour shield, do 2-3 fights, third 3 hour shield few minutes before end - fight til the PVP is over You forgot one line in the new hopping system