ark123 wrote: 36h sub again?
Vhailorx wrote: I fear that survival mode is nothing more than a slightly different (and longer) kind of node buried in a same-old same-old story event. Ugh. And for kensterr, that sucks about laggy play time. . .but . . . GOOD!!! ignore this pve entirely and get your stinking paws off [my patch covers] you damn, dirty. . . etc.
ark123 wrote: Anyone transitioning from to should LEAP on this one. Patch is about a million times better for a transitioning player than some elektra covers.
Zumdahl wrote: I'm digging the waves concept. The surprise Wolverine drop in was unwelcome when AI had built up a bunch of .
Moon Roach wrote: Not a good start on Android. Select first slice, which has already started, push "enter". Go into event, please select a slice. I've already done that, I want the first one, as that's always the buggy easy one. Select again, push "enter". Go into event, please select a slice. Godsdammit. On Steam, I selected a slice this morning with no problems and it starts in 7 hours 40 minutes. probably. Edit: killing MPQ and restarting got me into the event. Rassen frassen.
Mattfal wrote: Did anyone else notice that the recruit token percentages are messed up? Elektra goes from 2.3 (1 pack) to 2.8 (10 and 42 packs) percent chance but no other character's percentages change. Don't know how this will effect token pulls...
Nefesh wrote: Mohawk as top progression reward? Really? Why not Elektra or at least Daredevil? Survival mode? all events are survival mode.. you either need to grind like crazy trivial nodes or face Deadly enemies every 3 hours for 20 ISO. And now we need to do those survival nodes for 20 ISO? Every event is just a mock for your players. Devs, you must bash your head against the wall until leftovers of your brains will fix in a right position... Or may be next crew will be smarter
Spoit wrote: They just gave away DD covers
Nefesh wrote: Spoit wrote: They just gave away DD covers Gave away? Who, when, where?
NorthernPolarity wrote: Vhailorx wrote: No, week long PVE's are much too long. 3-4 days is ideal, with two running every week. And more directly on topic, it would be great if anyone who has already joined the event could post information about the format. Is it a standard pve with recharging nodes and 2:24/3hr timer, or is it something different? Two every week? wat. You want us to grind even MORE? Subs would last a day under your scheme.
Vhailorx wrote: No, week long PVE's are much too long. 3-4 days is ideal, with two running every week. And more directly on topic, it would be great if anyone who has already joined the event could post information about the format. Is it a standard pve with recharging nodes and 2:24/3hr timer, or is it something different?
saurus wrote: NorthernPolarity wrote: Vhailorx wrote: No, week long PVE's are much too long. 3-4 days is ideal, with two running every week. And more directly on topic, it would be great if anyone who has already joined the event could post information about the format. Is it a standard pve with recharging nodes and 2:24/3hr timer, or is it something different? Two every week? wat. You want us to grind even MORE? Subs would last a day under your scheme. Multiple events a week mean you can skip pve for a few days on occasion, and join back in the next one. With week long PVEs, you need to play constantly all the time for any rewards, and not being able to play for even a day pushes you out of any good positions. It is less grinding to do more events AND more rewards.