CrookedKnight wrote: The devs used to give us the stats for each level of each power when a new character landed. Now they don't. Go figure as to why.
ark123 wrote: CrookedKnight wrote: The devs used to give us the stats for each level of each power when a new character landed. Now they don't. Go figure as to why. It's what I call the beast effect. You look at his final stats and go "oh I guess I'm not putting any iso into him, he's garbage any way you build him". Meanwhile Blade has a surprise cherry on top of every 5th cover.
ark123 wrote: I got all the covers, if you PayPal me a couple hundred dollars I'll be happy to max her for ta
raisinbman wrote: ark123 wrote: I got all the covers, if you PayPal me a couple hundred dollars I'll be happy to max her for ta if u have all covers tells us her abilities, no need to act like demiurge and hide it
Spoit wrote: raisinbman wrote: ark123 wrote: I got all the covers, if you PayPal me a couple hundred dollars I'll be happy to max her for ta if u have all covers tells us her abilities, no need to act like demiurge and hide it I think he meant he had all of them as in a 1/1/1 situation, not as in maxed
Spoit wrote: ark123 wrote: CrookedKnight wrote: The devs used to give us the stats for each level of each power when a new character landed. Now they don't. Go figure as to why. It's what I call the beast effect. You look at his final stats and go "oh I guess I'm not putting any iso into him, he's garbage any way you build him". Meanwhile Blade has a surprise cherry on top of every 5th cover. Nah, ice was the only one who did that, and he hasn't been around i na while
Oversoul wrote: Spoit wrote: ark123 wrote: CrookedKnight wrote: The devs used to give us the stats for each level of each power when a new character landed. Now they don't. Go figure as to why. It's what I call the beast effect. You look at his final stats and go "oh I guess I'm not putting any iso into him, he's garbage any way you build him". Meanwhile Blade has a surprise cherry on top of every 5th cover. Nah, ice was the only one who did that, and he hasn't been around i na while Wait, IceIX is gone? ; _ ;
Phantron wrote: Red really wouldn't matter too much unless you have Captain America because it'd only matter if you have a case that looks something like That is, being able to see the trap would always let you know which red to destroy, but there's a 25% chance you might miss the trap if you can't see it. You obviously will immediately try to make all the available red matches as soon as it hits and since only Captain America can do precise tile elimination at a reasonable price it'd only matter against him. Sure you can think of some farfetched scenario like if you have Twin Pistols and you guessed wrong on which red to hit so we get the benefit out of the trap being hidden, but these are very farfetched scenarios.
Let's just say the opponent magically always have 3 1 strength strike tiles to steal. At 7 purple AP that's 3 match range and probably not better than Battleplan or Judgment by a meaningful amount if at all, and of course that's ignoring both Battleplan/Judgment doesn't need this borderline nonsensical board state to be used. Even compared to Settlement it's not necessarily better because Settlement works on more stuff, and assuming you're not making your own special tiles, it's pretty much the same as stealing 2 strike tiles too and yet Settlement is a very borderline ability.
NorthernPolarity wrote: 3. Purple is amazing against Daken/Blade specifically, bad otherwise. Holding out and banking on someone making strike tiles such as Punisher or BP is a bad idea, so the only time you can use it reliably is against those passive strike tile guys like daken and blade. Note that using it when no one is around to make 340 dmg tiles for 14 purple AP seems... pretty bad.