kalirion wrote: NorthernPolarity wrote: Ran the numbers for using illusions right after polarizing force (meaning board basically has smallest amount of TU tiles possible) - viewtopic.php?f=14&t=18598. Turns out that the difference between level 3 illusions and level 5 illusions is 86% -> 87.7% cascade chance happening and 10.5->11.2 tiles destroyed on average. Keep in mind that this is the best case scenario for level 5 illusions. The original numbers are done on a randomized board, which will have 9 TUs on average causing level 5 illusions to swap ~55 tiles, which is marginally more than level 4, which is why those numbers are so close together. This cements 3 purple, 5 black, 5 green Loki for me. I would much rather have the option to use black to swing the entire board than an extra 1.7% cascade chance and .7 tiles when using it after polarizing force, and basically near no benefit when used without polarizing force. How about making hard-to-reach tiles - an impending countdown or whatever - more reachable? Is it still about the same chance, since even if a tile doesn't move, matching tiles might be moved close to it?
NorthernPolarity wrote: Ran the numbers for using illusions right after polarizing force (meaning board basically has smallest amount of TU tiles possible) - viewtopic.php?f=14&t=18598. Turns out that the difference between level 3 illusions and level 5 illusions is 86% -> 87.7% cascade chance happening and 10.5->11.2 tiles destroyed on average. Keep in mind that this is the best case scenario for level 5 illusions. The original numbers are done on a randomized board, which will have 9 TUs on average causing level 5 illusions to swap ~55 tiles, which is marginally more than level 4, which is why those numbers are so close together. This cements 3 purple, 5 black, 5 green Loki for me. I would much rather have the option to use black to swing the entire board than an extra 1.7% cascade chance and .7 tiles when using it after polarizing force, and basically near no benefit when used without polarizing force.
wymtime wrote: Loki's new power is not the issue for Loki. This is a passive that can drag the game out and when a cascade hits you can potentially steal a lot of AP. The issue is he has 0 offensive capabilities. In the new meta game I have seen less and less strike/attack/defense tile generators. I see a lot of X-Force thor, cap, hood. So trickery might not be as usefull. Now if you do see a Daken, Blade, Patch trickery can be really nice. Overall he is still mid to lower tier. A select few will swear by him and use him to steal AP, and board shake up. He is usefull, but most people probably have someone better to bring along than him.
wirius wrote: However, match 4's are exciting, they're supposed to be rare events, and sometimes gambles that can be rewarding.
NorthernPolarity wrote: wymtime wrote: Loki's new power is not the issue for Loki. This is a passive that can drag the game out and when a cascade hits you can potentially steal a lot of AP. The issue is he has 0 offensive capabilities. In the new meta game I have seen less and less strike/attack/defense tile generators. I see a lot of X-Force thor, cap, hood. So trickery might not be as usefull. Now if you do see a Daken, Blade, Patch trickery can be really nice. Overall he is still mid to lower tier. A select few will swear by him and use him to steal AP, and board shake up. He is usefull, but most people probably have someone better to bring along than him. The metagame is pretty irrelevant at this time because XF and Thor obsolete every single 3* in PvP. The two situations you specifically should think about now for 3*s are: 1. How does this character perform in his featured tournament (pretty well I would say, denying opponent match-4s is hella annoying on D). 2. How does this character perform in PvE (Daken/Bullseye sniper, cascade generator, definite inbetween A and B teamer).
doloriel wrote: And to point out this power is triggered on the opponent turn meaning that each Countdown is actuality one less.
Ben Grimm wrote: It doesn't make him Hood, but it's going to be effective.
FaustianDeal wrote: If all 4 of Loki's countdowns go off you could lose nothing, or you could 8 AP from the same color.