Quebbster wrote: Lerysh wrote: A 3 Trickery Loki works with a 3 Berserker Rage Patch. 3 Patch is a suboptimal build though. And it won't help that much against someone like Magneto, Falcon or even Bullseye.
Lerysh wrote: A 3 Trickery Loki works with a 3 Berserker Rage Patch.
daibar wrote: I really don't like his new ability. It punishes you for playing well. Now if you chain 4's, you're hit with multiple rounds of AP steal, which could also lead to cascades for the AI.
Ben Grimm wrote: Depends on playstyle. Three green is a lower-risk build, and I prefer it. If you're using Patch primarily to climb against 94s without taking much damage, it makes sense. If you're using him against 166s primarily, you'll probably want 5/3/5.
Nonce Equitaur 2 wrote: Will Loki be the following, with his power order the same as his tile damages? Or will his powers be in the wrong order for some reason?[anchor=loki3]Loki (Dark Reign)[/anchor]3 Star Rarity (Rare) Discussion linkAt Max Level: HP: 5950 Tile damage: 12/11/13/79/61/70 Illusions - Purple 5 You can’t count on anything when Loki’s around. Changes the location of 14 colored tiles.Level Upgrades Level 2: Changes the location of 18 colored tiles. Level 3: Changes the location of 22 colored tiles. Level 4: Changes the location of 26 colored tiles. Level 5: Changes the location of 32 colored tiles. Trickery - Black 11 Loki's trickery turns the enemy's tools against them. Transforms 1 enemy Strike tile into a friendly Protect tile and 1 enemy Protect tile into a friendly Strike tile. Level Upgrades Level 2: Loki steals 2 Strike and Protect tiles. Level 3: Loki steals 3 Strike and Protect tiles. Level 4: Loki steals 5 Strike and Protect tiles. Level 5: Loki steals all Strike and Protect tiles.Mischief - Green PASSIVE (PASSIVE) Loki is consumed by a cold rage as he moves to undermine his enemies. If the enemy team makes a match-4 of any color, Loki converts 2 basic tiles of that color into 4-turn Countdown tiles which steal 2 AP of a random color. Level Upgrades Level 2: Countdown tiles last 3 turns. Level 3: Loki creates 3 Countdown tiles. Level 4: Countdown tiles last 2 turns. Level 5: Loki creates 4 Countdown tiles.
Nonce Equitaur 2 wrote: Nope... looking at the roster, Loki is still on the mismatch list. Tile Dam .. Ability colors -- - Beast (Modern) -- - Black Widow (Grey Suit) -- - Captain Marvel (Modern) -- - Daken (both versions) -- - Deadpool (It's Me, Deadpool) -- - Doctor Doom (Classic) -- - Hawkeye (Modern) -- - Iron Man -- - Loki (Dark Reign) -- - Magneto (Classic) -- - Spider-Man (Classic) -- - Venom (Dark Avengers)
Phaserhawk wrote: I think it's pretty obvious the best route will be 3 / 5 / 5 It doesn't make sense to level a skill that is situational at best and with X-Force around it's not like shields or attack tiles stay very long
Phaserhawk wrote: I think it's pretty obvious the best route will be 3 / 5 / 5 It doesn't make sense to level a skill that is situational at best and with X-Force around it's not like shields or attack tiles stay very long, but stealing their AP on match 4's is going to be very nice. I see Loki as a nice Hood alternate, in theory Loki could steal more AP than Hood but on average Hood will probably steal more consistently albeit not in the amounts Loki can do it. In the end if they don't boost Loki's hit points enough it won't help him alot, which I don't understand why Loki doesn't have massive hitpoints, I mean he is a Frost Giant and in terms of Marvel Strength meter he can lift 30 tons, so it's not like he's a wuss, if Loki got into the 6800 range for health I would be happy, even though he should be more like 8500 if we are talking about being true to comics, just like a few of the 8500's should be 6800's and 6800's should be 8500's, but I digress.
Jathro wrote: I was really hoping for some sort of offensive ability instead of just more utility/defense. I can't say I'm very excited about the change, but it is long overdue regardless.