NorthernPolarity wrote: atlasspeaks wrote: don't forget how they'll play out on defense. the computer is going to prioritize getting enough colors for whatever ability it's trying to fire off. so grocket could be sitting at 25% and instead of a yellow match it'd make a TU match just because that's how the ai roles. in many situations this could spell win or lose, especially if you're beat up enough to the point that grocket is at 25% or lower. Defense is irrelevant for Rocket and Groot: the enemy player will be smart enough to burst Groot down from above 25% to 0.
atlasspeaks wrote: don't forget how they'll play out on defense. the computer is going to prioritize getting enough colors for whatever ability it's trying to fire off. so grocket could be sitting at 25% and instead of a yellow match it'd make a TU match just because that's how the ai roles. in many situations this could spell win or lose, especially if you're beat up enough to the point that grocket is at 25% or lower.
Polares wrote: NorthernPolarity wrote: atlasspeaks wrote: don't forget how they'll play out on defense. the computer is going to prioritize getting enough colors for whatever ability it's trying to fire off. so grocket could be sitting at 25% and instead of a yellow match it'd make a TU match just because that's how the ai roles. in many situations this could spell win or lose, especially if you're beat up enough to the point that grocket is at 25% or lower. Defense is irrelevant for Rocket and Groot: the enemy player will be smart enough to burst Groot down from above 25% to 0. But with 5 covers this percentage will probably be higher, I expect it to be around 40 or 50% at 5 covers (maybe more )... Then you will need to do 5000+ hps in one attack (so now you will need someone like XForce or Magneto to kill groot, Magneto could be specially good against Groot because he will be able to kill him, and eliminate TeamUp tiles son he can't heal).
Phaserhawk wrote: Yellow maxed will basically heal you from 25 maybe 30% to full health depending upon the number of TU tiles. Basically the higher the covers the more you will heal for each TU.
Phaserhawk wrote: Green. This is harder to predict, but essentially this skill is if Punisher's Judgement and Hulk's Thunderous Clap had a baby. I'm guessing it will destroy at minimum of a 3x3 area and do some fairly decent damage for any extra green you have lying around.
Lerysh wrote: Phaserhawk wrote: Green. This is harder to predict, but essentially this skill is if Punisher's Judgement and Hulk's Thunderous Clap had a baby. I'm guessing it will destroy at minimum of a 3x3 area and do some fairly decent damage for any extra green you have lying around. He punches out the middle of the board, that's why its 2x2. If it grows it will have to be 4x4 to still be the "middle". That would be a 300% increase, so it's likely to be at 5 covers if at all. Instead, I'd expect to see damage increased and tiles destroyed increases. Anything above 35% (I just got Deadpool'd, match yellow) would be broken for I Am Groot, basically make them unkillable on offense.
Lerysh wrote: True, but 3x3 will never fit in the middle of an 8x8 grid. Because the center is not a block, but a block intersection, the "middle" is 2x2, and any expantion would have to be symmetrical, or the description wouldn't' make any sense. The smallest increase they could do would be to make the pattern this: Which goes from 4 blocks to 12 blocks, still a 200% increase, still the realm of a 5th cover if at all. No, I think it will only ever punch out a 2x2, and just destroy more random tiles with cover levels.
NorthernPolarity wrote: Crazy thought, what if you want to heal as little as possible so you can trigger his yellow more often. 3 yellow might be good.
camichan wrote: NorthernPolarity wrote: Crazy thought, what if you want to heal as little as possible so you can trigger his yellow more often. 3 yellow might be good. May have some synergy with the Hood. Tanks blue/yellow, yet their passives overlap giving two decent actives on blue/yellow. Intimidation speeds up those intimidating strike tiles. Groxkets yellow has same merit for DA that mags red has...