Elementalor wrote: I think I'm going down the 3/5/5 route after looking over the numbers again. Level 3 vs level 5 black just doesn't seem too impressive and the attack tiles are unimpressive in general. The gain in utility from the red is just a bit better than what you get for the black(better nuke/nice range on the execute vs slightly better attack tiles and 1 CD). In terms of damage I'd imagine his rotation being green to black and red usage depending on your team. The main boost from the green's strike to black's attack only needs 1 on the board to really get the full effects. He's just really outclassed in actual tile effects IMO, but I'd like to hear how effective the tile barrage is at 5/5/3.
someguy wrote: Elementalor wrote: I think I'm going down the 3/5/5 route after looking over the numbers again. Level 3 vs level 5 black just doesn't seem too impressive and the attack tiles are unimpressive in general. The gain in utility from the red is just a bit better than what you get for the black(better nuke/nice range on the execute vs slightly better attack tiles and 1 CD). In terms of damage I'd imagine his rotation being green to black and red usage depending on your team. The main boost from the green's strike to black's attack only needs 1 on the board to really get the full effects. He's just really outclassed in actual tile effects IMO, but I'd like to hear how effective the tile barrage is at 5/5/3. I've won maybe 2 out of hundreds of matches with an attack tile (on an enemy that was already about to die anyway) if that's what you mean. So no, my attack tiles haven't really been a deciding factor in any matchup to date.
KholdStare88 wrote: It's an obvious 5/5/3 to me. -Black is easily a 5 because we have a lack of good Black skills (please do something about Moonstone's uselessly expensive Black). -Green is a 5 because it synergizes well with other 3* characters. -Red is a 3 because even though his Red is at least on par with other 3* Reds, there are so many other good Red skills that I don't give a f*** about 40%. Of course, it depends on your playing style. If you don't use Punisher as a main and only use him to rush down characters in specific matches, then 40% is better as a situational use. But for me, it's not worth crippling his Green for that.
NorthernPolarity wrote: Do you guys think that he is a good compliment to my current roster of O. Black Widow, Thor, and Wolvie? I have about 40k iso stocked up and have a 1/3/5 punisher that I can pump iso into, but I'm not sure if I would be better off holding the iso for someone else.
someguy wrote: I like that it isn't 100% clear which way is best to go...makes the character more interesting IMO.
the moose wrote: someguy wrote: I like that it isn't 100% clear which way is best to go...makes the character more interesting IMO. I was thinking the same thing as I read all the comments and observations. I think hulk is the same way. It's nice to have options and I hope future characters present similar variety of builds. The problem IMO is that we don't have a tough time choosing a build because every skill pun/hulk has is awesome but rather because all of the skills are equally mediocre. We're trying to find a way to give these guys a spot on the starting line up but unfortunately the are pinch hitters at best, only good in certain circumstances. So while we won't throw away the covers, we will only bring them out when they are required/buffed or to add a little variety, not because they are the best characters we can put in the field. Just my disappointed observations. ..
beezer37_84 wrote: NorthernPolarity wrote: Do you guys think that he is a good compliment to my current roster of O. Black Widow, Thor, and Wolvie? I have about 40k iso stocked up and have a 1/3/5 punisher that I can pump iso into, but I'm not sure if I would be better off holding the iso for someone else. From a 2star perspective I absolutely love the combination of oBW, Thor and Wolvie so if they are all close to max it may be worth it to just keep going with them until your roster is expanded a little more. Punisher's red clashes with Thors, his Green with Wolvie and his high black tile match damage with oBW (assuming you have her at 4 or 5 black). If you're looking for an upgrade it would be to Wolvie but not a major one. And you'd have to get Punisher up quite a bit to really justify replacing Wolvie (especially if he is 5/3/5).
Elementalor wrote: I kind of meant more how the tile snowball works out in practicality as in the build up of damage and the destruction from green. From when I need to use him the molotov never stays up much longer than a turn typically.
Elementalor wrote: And yeah 30% is nothing to sneeze at, I'm valuing the 40%(or damage bump) from only a speed/turns used perspective.
Elementalor wrote: But yeah, using red for someone other than Rag is pretty situational.
KholdStare88 wrote: It's an obvious 5/5/3 to me. -Black is easily a 5 because we have a lack of good Black skills (please do something about Moonstone's uselessly expensive Black). -Green is a 5 because it synergizes well with other 3* characters. -Red is a 3 because even though his Red is at least on par with other 3* Reds, there are so many other good Red skills that I don't give a f*** about 40%.
Spoit wrote: Man I really need to make a decision. These covers from last week's tournament expire in a day and a half
NorthernPolarity wrote: Yeah, I have an 85 widow (5/3/5)/thor(5/5/3), and a 77 wolvie (5/3/4), so I guess I won't be levelling punisher anytime soon. I would imagine that punisher would actually replace thor, since wolvies strike tiles + widow's espionage can actually power punisher's black to be a mini GS widow sniper shot.
someguy wrote: Not necessarily true. None of the current top dogs in the entire game uses black, and they do just fine.
someguy wrote: stuff
KholdStare88 wrote: someguy wrote: Not necessarily true. None of the current top dogs in the entire game uses black, and they do just fine. I think you missed the "for me" part. It's a personal playstyle that I want someone who has a good maxed black skill.
beezer37_84 wrote: I think the question we're asking (which I suppose neither of us have been clear about) is this: Does maxing out the black skill make it good? Sure 5 black compared to 3 black is better if you take nothing else in to account, but considering green and red do you need the extra 2 levels in black in order to call it a good skill?