Pwuz_ wrote: Gender Bender I'm a real toughie! 8 AP Bender throws your sense of gender into chaos. Changing all of a random single color basic tile into another random color. Upgrades: changes strike tiles as well, changes attack tiles as well, changes protect tiles as well, choose which color tile changes, changes a 2nd random color tile as well. Bendering Time! 7 AP Bender uses his superior bending ability to bend the very board itself. Destroys a selected 3 x 3 triangle of tiles, doing damage, but not generating AP. Upgrades: Bigger affected area till it destroys a 7 x 7 triangle of tiles. Bite my shiny metal ****! (Passive) Each time Bender takes damage, does x damage to opponent causing damage. Upgrades: Increased damage, max level is equal to a match 3 of primary color.
Nellyson wrote: NorthernPolarity wrote: Nellyson wrote: Lerysh wrote: From the Doc Ock interview: "So when you match up that tile, which can also be caused by the Blue ability, Manipulation, he then adds Attack Tiles to the board." IF that means tiles destroyed by blue = attack tiles, then 5/5/3 just got even more solid. Right!? I like the direction they're going with new characters. They're getting very interesting to use. Of course, this is moot because is so ridiculous, but that'll work itself out eventually.....I think. Sentry will be gone, and then everyone will move onto X-Force and the new status quo will have arisen. There is really just no hope for situational characters like Doc Ock in PvP unless the PvP structure itself dramatically changes. Very true, but he's not on the same level as Sentry in terms of speed kills. Yeah, is super powerful, but you can't kill the entire team in 3 moves. So yeah, we may see a shift to X-Force, but that's not as bad and I think we'll see more mix of teams again. Maybe, maybe not. We'll see.
NorthernPolarity wrote: Nellyson wrote: Lerysh wrote: From the Doc Ock interview: "So when you match up that tile, which can also be caused by the Blue ability, Manipulation, he then adds Attack Tiles to the board." IF that means tiles destroyed by blue = attack tiles, then 5/5/3 just got even more solid. Right!? I like the direction they're going with new characters. They're getting very interesting to use. Of course, this is moot because is so ridiculous, but that'll work itself out eventually.....I think. Sentry will be gone, and then everyone will move onto X-Force and the new status quo will have arisen. There is really just no hope for situational characters like Doc Ock in PvP unless the PvP structure itself dramatically changes.
Nellyson wrote: Lerysh wrote: From the Doc Ock interview: "So when you match up that tile, which can also be caused by the Blue ability, Manipulation, he then adds Attack Tiles to the board." IF that means tiles destroyed by blue = attack tiles, then 5/5/3 just got even more solid. Right!? I like the direction they're going with new characters. They're getting very interesting to use. Of course, this is moot because is so ridiculous, but that'll work itself out eventually.....I think.
Lerysh wrote: From the Doc Ock interview: "So when you match up that tile, which can also be caused by the Blue ability, Manipulation, he then adds Attack Tiles to the board." IF that means tiles destroyed by blue = attack tiles, then 5/5/3 just got even more solid.
locked wrote: ^ Hood doesn't _require_ your own Hood to be dealt with, usually only when he's with Sentry. Even then, there are ways to damage/kill Hood quickly, like said X-Force, Chemical Reaction, Pheromone Rage + Inspiration, Fireball, Psi-Katana, ALOTT, strike tiles + oBW (optionally with damage boosts), Ares/Punisher moves, etc. People did manage to kill that Sentry/Hood/Daken node in the Gauntlet, didn't they? Often people without XF/cMagneto, but with buffed cStorm and MMN. Oh yes passives like Speed Shot and Raging Tempest work around AP steal just fine.
Phaserhawk wrote: I chose my words carefully. I said countered, not dealt with. Any quick damage dealer, Daken being the best, can knock Hood out quickly, but downing someone fast isn't countering, that's just downing them, countering implies that by having a said character in my lineup allows me to deal with a character without having to down them quickly. So I repeate, the only way to counter Hood is with Hood. The only other pure counter to Hood I know is OBW, she can increase CD tiles with her blue thus negating Hood's black, and she can steal back all the AP the Hood stole from you plus some. But having your own Hood allows you to not have to target their's since the AP drain will generally be even.
DGuerrero-1 wrote: Will there be other chances to win doc oct? I'm not fairing to well. My right is currently 329
themoneymaker wrote: Used him for the first time, i only have his green cover so i can't make a judgement on his other powers but not only is his green awful at level 1 but the animation is just horrendous in my opinion, thank god ill never be using his green ability again cos i shudder everytime that small black screen pops up
Paintsville wrote: So your level 40 0/0/1 3* is ****? Didn't see that coming.
Isay_Isay wrote: So does Insult to Injury create a tile (like Hulk) or only overwrites available tiles (like Daken)?
locked wrote: Isay_Isay wrote: So does Insult to Injury create a tile (like Hulk) or only overwrites available tiles (like Daken)? Hulk created Anger tiles? Never noticed that. I did notice that enemy Hulk once failed to Anger due to the board not having any basic black tiles.