ronin-san wrote: Cap Both 2* and 3* need a cost reduction on the yellow. Even if it was 15 vs 19, it'd still be a huge improvement. Either you reduce the cost or add another yellow. I'd love to be able to place 5 yellow tiles. It'd change how we build Thor. More of us would spec 5 Red, so as to propagate more yellow.
Thor's red is 3 yellow tiles at all ranks so builds won't change
Lerysh wrote: Spiderman: Give him Storm's , call it Friendly Neighborhood Spiderman, and make his healing ability DIAF.
ronin-san wrote: HULK is NOT the strongest there is, and that's a problem. He's the grumpiest. His anger, instead of hurting you and the enemy team, should drop a countdown tile that makes Hulk do more damage. If he settles down, he's not *as* strong.
MarcusGraves wrote: ronin-san wrote: HULK is NOT the strongest there is, and that's a problem. He's the grumpiest. His anger, instead of hurting you and the enemy team, should drop a countdown tile that makes Hulk do more damage. If he settles down, he's not *as* strong. anger is one of the best and deadliest passives in the game currently, this would actually make it weaker. triggering 1 rank 5 anger is dangerous, trigger 2 hulk will reach cross the screen and **** slap your team and if you ever are unlucky enough to make 3 go off in one turn you best be ready to use some health packs. the enemy team damage adds up, the self damage to your team is minimal and its the best counter to strike tiles in the game.