IceIX wrote: R60 change difference, yes. Originally, X-Force was going to go to Red instead of staying Green.
coolbond wrote: Updated with prerelease ability info. As always, this is subject to change.[anchor=colossus1]Colossus (Classic)[/anchor]3 Star Rarity (Rare) Wiki linkAt Max Level: HP: 10200 Tile damage: 79/70/13/11/12/61Immovable Object - Yellow 8 AP Colossus protects his team by standing in front of any force that comes their way. Turns a chosen basic Yellow tile into a 4 turn Countdown tile. While active, Colossus moves to the front at end of turn, and resists 25% of the damage dealt to him.Level Upgrades Level 2: Damage reduction up to 35% Level 3: Damage reduction up to 45% Level 4: Lasts 4 turns Level 5: Damage reduction up to 50%, lasts 5 turnsColossal Punch - Red 11 AP Using the incredible power of his organic steel fists, Colossus pummels the enemy. Deals 493 damage. If Colossus is already in front, he deals an additional 164 damage.Level Upgrades Level 2: 492 damage if Colossus is in front. Level 3: 820 damage if Colossus is in front. Level 4: 137 damage to other enemies if Colossus is in front. Level 5: 329 damage to other enemies if Colossus is in front.Max Level: 1565 damage, additional 2610 to target and 1044 to other enemies if in front. Fastball Special - Black 13 AP Colossus pitches a teammate into the sky and toward the fray! Sends a chosen teammate Airborne (inactive, but immune to damage) for 3 turns. Upon landing, they activate one power at no cost, then take 274 damage. The enemy target takes 274 damage.Level Upgrades Level 2: 137 to teammate, 411 to the enemy upon landing. Level 3: 55 to teammate, 548 to the enemy upon landing. Level 4: Airborne duration down to 2 turns. Level 5: Airborne duration down to 1 turn.Max Level: 1 turn Airborne, 174 damage to teammate, 1738 damage to target.
OnesOwnGrief wrote: Yellow has 4 posted twice. Something seems wrong there.
Nonce Equitaur 2 wrote: Colossus, cStorm vs Fury Fury puts down traps cStorm stuns Fury Colossus throws cStorm Colossus activates traps and dies Now we have a stunned character against a stunned character.
IceIX wrote: Nonce Equitaur 2 wrote: Fastball Special. Colossus, Patch, Beast against Sentry. Colossus throws Patch, and he's out for two rounds. Enemy Sentry World Rupture activates, killing Colossus and Beast. What happens after that? A round where nothing happens? Are tossed characters immune to Area of Effect abilities? Yep, nothing happens for a round. It'd be as if Patch was Stunned for that round, but he'd take no damage either.
Nonce Equitaur 2 wrote: Fastball Special. Colossus, Patch, Beast against Sentry. Colossus throws Patch, and he's out for two rounds. Enemy Sentry World Rupture activates, killing Colossus and Beast. What happens after that? A round where nothing happens? Are tossed characters immune to Area of Effect abilities?
jozier wrote: A tank character sounds absolutely idiotic in the meta of MPQ. The devs clearly don't even play their own game. Great, Colossus absorbed damage for one match. Now he's out of commission for 4 hours. Do the devs really think the ideal game mechanic is one match every couple hours? I guess they really do. Force everybody to waste $$$ on shields every few hours, and then on health packs. Another wonderful character with self damage and a health pack thirst. The devs are consistent if not anything else positive. Great job continuing to ruin what was once a fun, strategy filled game and turning it into Candy Crush Marvel. When can I expect to ask my friends on facebook for health packs so I can keep playing?
Ben Grimm wrote: On Colossal Punch - the ability description says 164 for the extra; the level 4 says 137 for the extra. Is there something I'm not understanding about how it works?
Teke184 wrote: 5 black doesn't look bad considering that the character is only inactive for a turn, only takes about 100 damage at level 166, and the opponent takes about 1500 BEFORE the power kicks off. It's a little expensive but could be fun if you're using someone like Punisher with three capable skills.
Phantron wrote: On his black, is the one ability you get for free random or chosen?