Lyrian wrote: Mental brain skip of the morning.... Electro is in which alliance?
NorthernPolarity wrote: So basically... 5/5/3 and nothing else is even remotely optimal.
health L4 L5 diff 5100 2550 3299 749 6800 3299 3299 0 8500 3299 3299 0 9590 3299 3299 0 10200 3299 3299 0 1801 901 1171 270 2550 1275 1658 383 3501 1751 2276 525 5201 2601 3299 698 6291 3146 3299 153 6901 3299 3299 0
Spoit wrote: Yup, all of the 'take X damage' passives have been way too high to actually trigger reliably other than hulk's
scthottie2 wrote: Spoit wrote: Yup, all of the 'take X damage' passives have been way too high to actually trigger reliably other than hulk's This is too bad because if Marvel and Deadpool's passives had a bit lower thresholds, we would have a few more options to counter LD's strike tile bonanza. I feel like that would add some nice variety in how you could approach fighting him. Unfortunately we are left with Deadpool's black which is below average at best and Marvel's yellow which can help speed up red dominant characters such as HT and LC but still doesn't activate often enough to be an elite defensive power.
OnesOwnGrief wrote: Red percentages are on the first page of the thread. We know what those are already. No need to theorize about what the percentages may be.
Phaserhawk wrote: OnesOwnGrief wrote: Red percentages are on the first page of the thread. We know what those are already. No need to theorize about what the percentages may be. What he was trying to show was that unless an oppoent is below 5100 health, you will always meet the max damage of 3299 wether red's at lvl 4 or lvl 5 since the percentages would obviously take more than max dmg.
mischiefmaker wrote: Agreed that 5/5/3 is definitely the way to go, but 4/5/4 isn't that much worse. Assuming the progression is 25-30-40-50-65 and that the max is determined solely by level, here's the damage difference between L4 red and L5 red for different levels of enemy health