OnesOwnGrief wrote: The one thing people seem to miss about Deadpool is that just able everything inappropriate is appropriate for him. That's how he rolls. What's questionable is that Deadpool is a heavy user of guns yet he lacks a skill that uses them.
sms4002 wrote: so almost 4k damage for 6 red? this guy is a health pack killer.
wymtime wrote: He will be the first person taken out on defense.
wymtime wrote: sms4002 wrote: so almost 4k damage for 6 red? this guy is a health pack killer. He will be the first person taken out on defense. His red is most dangerous in the beging of the match. The longer the fight goes the less red does, and purple becomes the issue. I don't think he will take over Sentry's title as the fastest kill in the game though since Sentry does so much damage so quickly.
skydivearcher wrote: Little underwhelmed by deadpools powers. Deadpool's Red looks to go well with Punisher's retribution attack, but given the cap is 3.5k damage even at lvl 190, its only really going to be highly effective against 3 stars not at max level 166 or weak health characters like storm, magneto, human torch.
Nonce Equitaur 2 wrote: I don't see the Deadpool connection to whales. He's done many odd things, but tossing whales around isn't appropriate for him. Here is the power I would give him.
Baltias wrote: Red - Only good when the opponents 65% is greater than 3k when max. This ability can NOT kill the opponents as it always does 65% of current health as damage. However, it could be deadly when pair with Punisher, provided you have 6 + 8 Red AP ready to do a two strikes instant kill. Purple - Is it just me but the deadpool point is not accumulating? Or is it available for purchase when HP later? I'm leaning towards later, given the skill name. all in all this skill is kinda underwhelming atm. Cost too much, doesn't do much damage to justify the cost. Black - Have yet to see it being activated as deadpool almost tank every color when he's in a team atm. So can't really tell how good this skill is. Depend on the progression from 4 red to 5 red, if 4 red is 60%, then 4 red is enough to pair with Punisher. So red will be around 4 or 5 cover. Black will still be 5 to be effective. So I'm guessing the "best" build could be 4/4/5 or 5/3/5, depending on the red progression. All in all, he's meh to me atm. Still will put him in my collection as I'm a hoarder. Mind you I have a not max 13/13 bagman which is almost impossible to get now. I feel so L337 having 13/13 bagman in my possession. Maybe D3P have a plan to update bagman to have some fun but still useless synergies with Deadpool?
Baltias wrote: Red - Only good when the opponents 65% is greater than 3k when max. This ability can NOT kill the opponents as it always does 65% of current health as damage. However, it could be deadly when pair with Punisher, provided you have 6 + 8 Red AP ready to do a two strikes instant kill. Purple - Is it just me but the deadpool point is not accumulating? Or is it available for purchase when HP later? I'm leaning towards later, given the skill name. all in all this skill is kinda underwhelming atm. Cost too much, doesn't do much damage to justify the cost. Black - Have yet to see it being activated as deadpool almost tank every color when he's in a team atm. So can't really tell how good this skill is. Depend on the progression from 4 red to 5 red, if 4 red is 60%, then 4 red is enough to pair with Punisher. So red will be around 4 or 5 cover. Black will still be 5 to be effective. So I'm guessing the "best" build could be 4/4/5 or 5/3/5, depending on the red progression.
Expalphalog wrote: But what I really want to know is, has anyone gotten WWW off yet? I'm curious what these "Deadpool Points" are.
AJBCLF wrote: Anyone got Life of the Party to activate yet? I'm wondering how long the countdown tile is.
Jkells wrote: So has anyone actually accumulated any Deadpool Points? I've used WWW 2 times and I still have no points... I'm just a bit confused by it.