DayvBang wrote: An added bonus to her destruction of protect tiles with red: cascade possibility. Also, do the destroyed tiles do damage? It says they don't generate AP, but sometimes we have to guess whether they do harm (see She-Hulk, whose red is working as intended but needs the text rewritten).
Zhirrzh wrote: Do you really NEED a special anti-Spidey, anti-Bullseye, anti-Falcon (sort of) character?
skydivearcher wrote: Her yellow passive looks stupid (idea is fine, but the numbers is what makes it silly), taking 275 damage at lvl 40, how often does that happen unless it's a big hit from a power or critical tile match up. Then at max level 648 damage taken before it procs. Basically means she needs to be hit by a very big power or a critical tile match up before she generates any AP for either red or black. But if it works like Hulk's anger by generating multiple times when she takes very big hits, then it may be worth putting points in right now. But from the way it's worded I don't think it will proc multiple times if say she was hit by Thor's call the storm. There's not much that hits that high on a standard tile match up which for me means that this ability may be used even less than 5% of the time if at all. Her most useful ability for me has to be her red by far. There's nothing more annoying than having to remove all of Bullseye's protect tiles that are scattered everywhere
HairyDave wrote: Zhirrzh wrote: Do you really NEED a special anti-Spidey, anti-Bullseye, anti-Falcon (sort of) character? Speaking as a frequent victim of overscaled Bullseye, yes we do (He just annoys the hell out of me!)
Phantron wrote: Having a power that destroys only protect tile seems kind of weird. Is there a plan to make protect tiles actually useful?
Ozark Boatswain wrote: Passive looks great. Actives are underwhelming. Should be decent on defense. 5/3/5, will rarely use her black.
Phaserhawk wrote: Phantron wrote: Having a power that destroys only protect tile seems kind of weird. Is there a plan to make protect tiles actually useful? Lazy Bullseye coming our way? In short and after discussing with Phantron to me the only two options are 4/5/4 or 3/5/5.
skydivearcher wrote: But if it works like Hulk's anger by generating multiple times when she takes very big hits
DayvBang wrote: Phaserhawk wrote: Phantron wrote: Having a power that destroys only protect tile seems kind of weird. Is there a plan to make protect tiles actually useful? Lazy Bullseye coming our way? In short and after discussing with Phantron to me the only two options are 4/5/4 or 3/5/5. 4/5/4 is what I was leaning towards, for similar reasons. Black at 5 for more stun is a given. On yellow, generating 5 red towards a 7 AP skill is great. Generating 3 black towards a 9 AP skill is merely useful. If you give up the black AP, you can have a more damaging red firing more often. This doesn't take into account other people's skills, of course.