Twysta wrote: Guys are you taking into account that opponent AP values aren't actually updated until their next turn, so AP they gather in their current turn - through stealing or an ability to cause cascades doesn't register any change in the opposing teams AP values until after their turn is finished. That said, devs, any chance you can change it so that we can see current values of AP to the AI team? This may solve a lot of grief.
locked wrote: If you play on mobile, that probably explains a lot. Not seeing enemy AP every moment can be misleading.
KillStormFirst wrote: Twysta wrote: Guys are you taking into account that opponent AP values aren't actually updated until their next turn, so AP they gather in their current turn - through stealing or an ability to cause cascades doesn't register any change in the opposing teams AP values until after their turn is finished. That said, devs, any chance you can change it so that we can see current values of AP to the AI team? This may solve a lot of grief. During their move/ability you can hit the "AP arrow" (or whatever it is called) and see the depletion of AP after the ability has been activated. My particular scenario involved me checking their AP prior to me making a move and as soon as call the storm was initiated I checked again and watched it as it went from 8 to 1 as well as it showing -7 green after the move. I'll try for a screen-shot or a vid-cap next time.
locked wrote: Yes, but only on demand. I would kill myself if I had to do extra stuff to see enemy AP levels every time, it's even possible to get caught inattentive on PC.
locked wrote: And I have never seen the AI use an ability it didn't have the AP for, your point?
locked wrote: For all the talk of the cheating AI (I have been here long enough to see such threads regularly) there has never been a simple video recording that would document such a thing (I think it's easier to do on Steam, but w/e). I would record a hundred matches in attempts to document an AP bug, but I never felt the need to