vudu3 wrote: Ben Grimm wrote: Tanking works, but you have to full suicide a bunch of teams, it doesn't transfer from lightning rounds, and you need to do it every single pvp. I did not know this. Do Lightning Round wins also not carry over? One of the reasons I never participate in Lightning Rounds is because I don't want it to increase my MMR for regular PVP events.
Ben Grimm wrote: Tanking works, but you have to full suicide a bunch of teams, it doesn't transfer from lightning rounds, and you need to do it every single pvp.
Ben Grimm wrote: vudu3 wrote: Ben Grimm wrote: Tanking works, but you have to full suicide a bunch of teams, it doesn't transfer from lightning rounds, and you need to do it every single pvp. I did not know this. Do Lightning Round wins also not carry over? One of the reasons I never participate in Lightning Rounds is because I don't want it to increase my MMR for regular PVP events. A lot of people primarily used lightning rounds for tanking. If they disabled the losing linkage - which they appeared to have - they probably also disabled the winning link.
FoxyMulder wrote: First rule of tank club: YOU DON'T TALK ABOUT TANK CLUB Cuz the devs will read it and then take it away from us
FoxyMulder wrote: FoxyMulder wrote: First rule of tank club: YOU DON'T TALK ABOUT TANK CLUB Cuz the devs will read it and then take it away from us Guys I'm serious. Talk about it somewhere else. PM people if you need to. The devs don't actually PLAY the game, so only way they know about this stuff is when we talk about it here. Lock them out of the conversation.
Nerdrage wrote: Sharing is caring
Colognoisseur wrote: Tanking exists but the new defensive retaliations are going to put a dent into the current strategy.
kerravon wrote: It should just be based on what your current score in the tournament is. 0-300 1star opponents 300-600 2star opponents 600+ 3star 300 and under no loss of points for defensive losses 600 and under half loss of points for defensive losses. Or if you prefer just count the levels of opponents. 0-300 150 total levels 300-600 250 total levels etc They could then scale the rewards so that everyone is getting appropriate rewards for their level. 1star teams should not win 3star prizes. And then get rid of the MMR system all together. You join a tournament you are starting against the same level opponents as everyone else as it should be.