Toxicadam wrote: Honestly, it probably should have never generated red AP in the first place. That was probably the most unbalanced aspect about it.
Zathrus wrote: (PASSIVE) Storm surrounds her team with a whirling tempest that unleashes fury when provoked. If a team member is damaged for 20% of their max health, it deals 254 damage to all enemies. If every team member is below 50% health, damage increases to 1699.
Elleby wrote: Zathrus wrote: (PASSIVE) Storm surrounds her team with a whirling tempest that unleashes fury when provoked. If a team member is damaged for 20% of their max health, it deals 254 damage to all enemies. If every team member is below 50% health, damage increases to 1699. So I guess her Tempest going off like crazy is an intended change, before it referenced "a teammate", now it says "a team member" which I guess would include her.
Toxicadam wrote: Does it still generate red AP? I feel bad for newer players. She was pretty much a necessity to get through some of those PvE levels.
forgrim wrote: we really need to merge these two threads. fought two storms, came out 1.5k short on everyone's health. just focusing storm. gd thing triggers like mad
forgrim wrote: it adds up. simply cuz if you focus storm down to kill her, u have to basic match to kill her, any ability will trigger the tempest. not to mention accidental cascades set it off. edit: classic storm makes ragnarok users painful. can't use red on storm without setting herself off like a bomb.
forgrim wrote: o man having a high boosted character that basic matches set off storm is just MRR. maybe this is why they lowered iron man mk 40 to 100%
Blue Shoes wrote: Well, now they can boost her without an uproar. Imagine if they tried that before. It'll be interesting to see how it plays out. It actually discourages area of effect damage. Plus, you still can't leave her for the end or you can get hit hard. I think she will still add a unique dynamic to the game despite not having the offensive dominance she used to for 2** players.
datKrow wrote: Okay, I'm not really a fan of the new change to Raging Tempest. There's no way to avoid taking damage when fighting against her through smart play unless you 1-shot her or deal less than 20% each time. With the previous Storm, you can just focus her down first with the risk of letting their heavy hitters gain some AP during those few turns, but playing smart lets you avoid taking damage. The new change doesn't promote playing strategically. You're pretty much guaranteed to take team damage no matter what you do.