Cryptobrancus wrote: I think scaling points to the rewards would cause far too much rubberbanding and make the end of an event a mad house.
Moghwyn wrote: Cryptobrancus wrote: I think scaling points to the rewards would cause far too much rubberbanding and make the end of an event a mad house. It doesn't, the scaling factor would only get applied once the event is over. You couldn't calculate the proper value with scores still changing.
sms4002 wrote: So basically what you are saying is it would say (for the top progression reward) something like Top 5% of all scores get: XXX. That way it's determined after the end based on the top point totals?
Cryptobrancus wrote: Wouldn't this just change all progression rewards to a new kind of placement rewards?