Mawtful wrote: I'm voting No. We've had 4-6 events running simultaneously in the past, and usually followed shortly by periods of only a single event running. Both of these situations end up with a different group of people upset. Of course it very much a case of "you can't please all of the people, all of the time", but I think this is much better than the alternative. I play on phone, and I like that when I open MPQ I've got a few options available to me.
Impulse wrote: I don't think having events all the time is the problem. It's guild competition and season rewards that I'd be worried about causing burnout. Well, I suppose the combination of the two.
Doragon wrote: The issue is not the number of events though. It's looking at so many events and going "dammit, I can't play them because I'll jack up my MMR in PVE and PVP." Scaling really has to be adjusted to not punish the player who plays more, but still allows for casual players to get decent rewards. I'm in the same situation where I'm using my phone on public transportation and I have to wait until 1 hour before event ends to play.
Moral wrote: 24 hours from now will be AWESOME! Florida, Amazon and Doom all end at the same time. Flood of rewards: good Last minute frenzy trying to be best in all 3? Not so much.
Seasick Pirate wrote: I would like to see the Season Events put into a new tab. I think this would alleviate the feeling of being overwhelmed seeing all the events all at once.PROLOGUE / SEASON 1 / FEATURED EVENTS This would make navigating all open events a little easier.