locked wrote: The Hood section:so he's a pretty terrible transition character in that he is very weak until he is near max level and has maxed out yellow/black covers. Didn't you mean blue, not black?
Team Compositions: Captain America (Steve Rogers) + The Hood - [Patch or Punisher] + C. Mags - LazyThor + Black Panther -
locked wrote: All I see is Team Compositions: Captain America (Steve Rogers) + The Hood - [Patch or Punisher] + C. Mags - LazyThor + Black Panther -
vudu3 wrote: Love this guide. If you have the time--and inclination--can you expand on Lightning Rounds? Is there a general strategy for them that's different than a normal PVP tourney? Why do you say some are more competitive than others--don't they all give the same rewards? I don't understand why these events are such a good way to earn specific covers--if you place high enough you just get a random token or three and are probably more likely to get a black Hood than a red cMags. You also don't mention the Hero Lightning Rounds at all--are there fundamentally any different than the Villain ones? I wouldn't think so other than you're probably even more likely to get a less than ideal cover simply because there are more Heroes than Villains and one generally has more opportunities to collect Hero covers.
Wobby wrote: The frequent question: who do I level next? When you've made the 3* transition-- are there 2* characters that are still worth getting up to 85 vs. getting several 3* characters to their soft-cap, or level 100, or maxing? Personally I'm thinking I've got a 100 punisher, a 56 2* Thor, 45 CsTorm, and fully covered 6 MNMag. My team is usually 141 Patch and rotation of featured characters, 86 Spidey,85 OBW. Anyway, suggest that mid/end-game feature some thoughts on this.
purinxa wrote: You mean steal AP. HP Steal would be brutal
NorthernPolarity wrote: Now that I have a core team of 3 2* characters, are there any other 2* characters that are worth leveling up to max level? Generally no. Once you transition into 3* territory, you are never going to use your 2*s again outside of them being required/buffed in events, so I think it's more important to save your iso (you need 170k to get a 3* to max) for the 3*s because anything a 2* can do, a 3* can generally do better. One exception to this rule is OBW. Although she isn't the best in defense due to her really low hp, the fact that she can heal (which no one except spiderman can do, which you wont get until much later) and can steal hp (which doesn't depend on level) means that she'll last well into your 2->3* transition, so you should consider leveling her up if you have the covers for it.
vudu3 wrote: This makes me sad. I have a fully covered Ares sitting at level 6--his only crime was being late to the party.