The Tower Day 26

2»

Comments

  • Jellybat
    Jellybat Posts: 36 Just Dropped In

    Used +1 blue & +1 all w/ 5* Kang. Send 2 Immortal away.

  • entrailbucket
    entrailbucket Posts: 7,983 Chairperson of the Boards

    @Pantera236 said:

    @Pottsie1980 said:
    The boosted ascended 1* characters can compete (and overpower) with most genuine base 5* characters. Well worth spending some time adding those standard tokens. Can’t judge any high 2-3*’s yet

    There's some good 2s and 3s. Moonstone and HE are good after their buff. For 3s you got Namor and Magik being great and decent respectively.

    It's way more than that!

    Almost every ascended character turns into a killer when high level and boosted. There's a pretty small list of characters that aren't worth it.

  • Ed_Dragonrider
    Ed_Dragonrider Posts: 618 Critical Contributor

    @BriMan2222 said:
    4a5 hammer jugg, omega red, mcu sam have yet to fail me on the previous tower or this one. Even the teams meant to stop aoe barely slow them down.

    Multiple Man and ascended coulson can also cheese any team as can kang veil

    I've been using Kangveil as a last resort team, but the juggs/sam/omega red team sounds like a good goal to aim for. My Sam just barely got the 13 covers and is waiting for iso, but I can give it more focus... what supports are best for this team? Is there anything else required to get them going?

  • Painmonger
    Painmonger Posts: 242 Tile Toppler

    @Ed_Dragonrider said:

    @BriMan2222 said:
    4a5 hammer jugg, omega red, mcu sam have yet to fail me on the previous tower or this one. Even the teams meant to stop aoe barely slow them down.

    Multiple Man and ascended coulson can also cheese any team as can kang veil

    I've been using Kangveil as a last resort team, but the juggs/sam/omega red team sounds like a good goal to aim for. My Sam just barely got the 13 covers and is waiting for iso, but I can give it more focus... what supports are best for this team? Is there anything else required to get them going?

    The main thing is letting Jugg tank everything. My Sam is only 479 & still works great on that team. Omega is mostly just there for his CD to do team damage, which makes more strikes through Sam. I keep Sam at 5/5/3 & put Low Level AI on him so even when you're matching your strikes you get to keep their power. I use Sam's red unless I'm down to the last enemy, then I'll use Omega's. Don't use Sam's yellow until I'm on the last enemy either, his red passive doesn't work while he's airborne.

    I have found Honey Badger with Quantum Realm is a solid sub for Omega. If you get any cascades at all she will usually ramp up their damage faster than Omega does.

  • BriMan2222
    BriMan2222 Posts: 1,981 Chairperson of the Boards

    @Ed_Dragonrider said:

    @BriMan2222 said:
    4a5 hammer jugg, omega red, mcu sam have yet to fail me on the previous tower or this one. Even the teams meant to stop aoe barely slow them down.

    Multiple Man and ascended coulson can also cheese any team as can kang veil

    I've been using Kangveil as a last resort team, but the juggs/sam/omega red team sounds like a good goal to aim for. My Sam just barely got the 13 covers and is waiting for iso, but I can give it more focus... what supports are best for this team? Is there anything else required to get them going?

    I have thanos copter on juggs, the deadpool on OR, and low level AI support or Hellicarrier on sam. I also have all of them at 550 and all the supports at rank 5, so they may not be as effective at lower levels.

  • Borstock
    Borstock Posts: 3,206 Chairperson of the Boards

    Agatha with Batons, 1a5 Hawkeye with QR, 4a5 Doop with Lucky

    Doop's match damage is stupid, plus Lucky has the big crit multiplier. Bring match damage boosts for purple and critical tiles. Agatha boosts the match damage by 20 percent plus another 30 every time Doop makes a match. Ends pretty quickly.

  • WilliamK1983
    WilliamK1983 Posts: 1,398 Chairperson of the Boards

    Which powers or should I say who's powers do you have selected for Doop?

  • Borstock
    Borstock Posts: 3,206 Chairperson of the Boards

    Punch Everyone Purple (5) - Doop's match damage goes up 30 percent for each AP in that color.

    Unstoppable Yellow (5) - Doop's base match damage is increased 225 percent.

    Blue doesn't factor in with this team, but I have it as Doop Just KNOWS (3).

  • Grantosium
    Grantosium Posts: 136 Tile Toppler

    I use this Doop tank team too. (it's one of 4 1 star Hawkeye teams I've got on regular rotation).

    Small differences in how I set mine up:

    • Krakoa on Doop for guaranteed purple. (My BW Batons are 5 shards away from 5 star)
    • Knives Out for Doop's purple
    • Electromagnetic Resonance for Doop's blue

    The advantage of this team over my other Hawkeye teams is if QR doesn't fire Doop tanks everything but red so can survive match damage for a few turns. Because of guaranteed purple from Krakoa you generally only need one purple match to start Hawkeye's infinite. Often one blue match will also do this thanks to Agatha's blue.

    Aside from the pure match damage you get from Agatha's boost to Doop's Unstoppable, Electromagnetic Resonance will usually give you a strike tile turn 2 that Lucky will multiply up super fast on the purple matches. I originally tried Punch Everyone instead of Knives Out but the boost from Punch doesn't feel like it's giving as much boost as it should so now prefer the option of Knives Out to add strikes if Electromagnetic Resonance whiffs. Worth noting my Doop is not ascended so your mileage may vary.

    Because this is a very reliable team I'm more likely to use it in SHIELD Sim than PvE. I've just posted in another thread about the GR2099 and Hawkeye team that is my preferred Tower and SCL10 team.

  • Borstock
    Borstock Posts: 3,206 Chairperson of the Boards

    My ascended Doop is around level 545 and my QR and Batons are level 5. I didn't think about Lucky boosting the strike tile, though. I use a version of this team in PvP, so I think I mentally blocked the idea because the AI doesn't know where to put the crits.

  • WilliamK1983
    WilliamK1983 Posts: 1,398 Chairperson of the Boards

    Used this team tonight in the tower and it worked great. Can only imagine what it'll hit like when I ascend Doop. My Doop dupe still has a ways to go to 370 so I'll get working on that when I finish my Morbius dupe.

  • bluewolf
    bluewolf Posts: 6,800 Chairperson of the Boards

    Doop dupe.

    Doop dupe.

    Doop dupe!

    Must get Doop dupe!