Marvel Puzzle Quest R334 Release Notes (Week of Nov 10, 2025)

13»

Comments

  • bluewolf
    bluewolf Posts: 6,661 Chairperson of the Boards

    Word is these things are fixed. I am still being cautious.

    However, one player has reported that their daily quests (Deadpool quests) didn’t appear for them after 334.

  • Jash735
    Jash735 Posts: 170 Tile Toppler
    edited 13 November 2025, 06:10

    I’m on iOS and just updated to 334 and now the game freezes on the red Marvel loading screen. I just wish we could get one update that actually fixes what it’s supposed to without breaking a dozen other things.

    Edit* Finally got it to load fully after 5 attempts.

  • rainkingucd
    rainkingucd Posts: 1,568 Chairperson of the Boards

    @Scofie said:

    @bluewolf said:
    Currently 334 breaks node timers so they start after one clear.

    Also all purchases don’t work.

    Also all vaults are post-event.

    I am relaying reports and haven’t downloaded it.

    I'm genuinely speechless.

    but not textless, eh?

    .....

    I'll see myself out

  • toecutter3095
    toecutter3095 Posts: 116 Tile Toppler

    @bluewolf said:
    Word is these things are fixed. I am still being cautious.

    However, one player has reported that their daily quests (Deadpool quests) didn’t appear for them after 334.

    That player was me on Discord. Daily quests finally appeared ~11 hours later than they had been for a long time (I think it changed with Unity but can't be 100% on that). They appeared at 9pm Australian Daylight Savings time (2am PST). If that time is when they appear for others, maybe this was another bug that was (un)intentionally squashed.

  • Hellblazer666
    Hellblazer666 Posts: 402 Mover and Shaker

    Man this update made it slow. The game wouldn't load for 4 minutes

  • Blackstone
    Blackstone Posts: 868 Critical Contributor

    @Codex said:

    @Blackstone said:

    @Codex said:

    @Blackstone said:

    @Codex said:

    @Chrynos1989 said:

    @Codex said:

    @Chrynos1989 said:

    @LavaManLee said:

    @KGB said:

    @S0kun said:
    Patch Notes:

    • Fixed an exploit allowing Quests to be reset under certain conditions.

    Note how this is specifically called out as an EXPLOIT.

    What the player base deserves to know is what was the threshold for roll back or sand boxing so that we know our own investment in time and money was protected.

    KGB

    Yeah, the wording is not good. It wasn't an exploit. It was an "issue". How is it different than the other "issues" they have other than it benefited the player base? And gotta love the vague "under certain conditions". It was absolutely something that could be done unintentional. It wasn't an exploit. It was a bug. Of their own creation.

    Resetting quests that need a certain char to be completed on purpose to farm like 10 Galactus covers isn’t an issue, it is an exploit since it’s done intentionally
    I say look at all players roster and box those who clearly knew what they were doing!

    I agree 100%. Box those that did it even once and even if accidental.

    You like to twist people‘s words, aren’t you?
    I never said 20 shards, I never said once or twice accidental.
    If someone comes around with a 10 cover Galactus (=6000 shards), that would mean they have to reset the Galactus quests 60 to 80 times.
    If you call that accidental, I don‘t want to be your insurance company…

    That is one way to look at it.

    But, I am trying to figure out what is acceptable. If 6000 is not acceptable, is 3750 shards acceptable? Will i get reported? I am pretty sure the consensus will be to report the person.

    What about ppl that have used the exploit and adding covers in certain intervals to avoid the watchful gaze of ppl? I dont think you can see how many shards ppl have?

    If you're trying to figure out how to get away with exploiting something, you're the problem.

    Really? So no fault on the devs? This is atleast the third instance of this "exploit" and atleast one instance of no new character event quests, presumably to fix the "exploit". This is of the devs own making at this point.

    The individual I responded to was saying or inferring there is an acceptable amount of "accidental" shards a person should be alotted due to the "exploit". I am asking what is that number? And the devs should post it in game.

    Lets be clear, my opinion and you can go back and read it, in this same thread, is even if someone has "accidentally" gotten shards be it Fantastic four or galactus, they should be boxed. After three instances of this glitch it is not accidental. Anyone claiming they are doing this accidentally, is in my opinion a lliar. It is not like you get the shards after using x character once, you have to use x character 20 times.

    Your emotional over explaining of your position is an even worse take.

    Punishing everyone who has slightly benefited from an unintended mechanic because some people abuse that mechanic (exploit) is absolutely ridiculous. Even if someone did it on purpose for an extra 10-20 shards, that's not the same as using the exploit for 6,000 shards (or even 600 for one full cover). The low end means someone noticed it and acted but choose to not continue... Which is very much within human nature. The other end of that spectrum is complete disregard for all but one's self.

    It may be your opinion that it is not possible to accidently trigger some random thing more than once, but that's illogical. Especially with the issues that have been going on. Someone could have thought things were reset on purpose by the devs and have no idea they were benefiting from an exploit.

    Further, you're bouncing from one extreme to another in an effort to make some kind of point, and you've completely lost any reason to your argument.

    Do you want to "box" everyone that's had any benefit from the exploit whatsoever? That would be absolutely unfair to most of those that would be affected.

    Do you want to find out the exact number where triggering the exploit moves from get-away-with-able to that's-too-much? Again, that's not reasonable because people using the exploit would just keep using it until they get to that point. There is no logic to the stance that the devs should tell you exactly how much you're allowed to take advantage of them.

    To answer your question: Yes, there's fault on the devs. They need to get things fixed. They've been told this. I've communicated issues I have with them to them. When I responded to you, I was responding to you. Deflecting a response to your flawed argument elsewhere doesn't make your argument valid. It implies you haven't really thought things through.

    Lastly, if you really take a few minutes to look at the situation from different perspectives you'll see how unreasonable you're suggestions are. If you aren't capable of doing that, then you're emotions are guiding your opinions and will forever be biased. I'm not trying to offend you, you I recognize you may not like what I'm saying to you though.

    Wow. Never been accused of being emotional before. I will have to revaluate my opinion.

    I guess my take away is, it is okay to use the exploit for 10-20 shards. Could be hard to do since i don't think there have been event quest for that amount of shards. Maybe the early winter wonderland quests from 2023 or 2022.

    I wasn’t intending on accusing you of being emotional. Perhaps something is getting lost between is. Apologies. It just seemed to me that some of your statements had to be born out of emotion (which is completely within human nature and often happens without the awareness of the individual) because I didn’t see the logic behind the statements.

    Or maybe I’m completely missing the point you’re trying to make, which is entirely possible.

    I tried to explain the flaws I saw in your position but I think that just came off as completely dismissing you and your opinion. Again, I apologize.

    I’m going to just assume we have different perspectives that aren’t going to align within the confines of this setting and’s that’s ok.

    Honestly, I don’t know the details of the exploit, and don’t want to how, so I can only speak to general things. The details could render my opinion irrelevant.

    Regardless, the larger point is you obviously care about the game and how players are affected by such things, and that’s commendable. As such, don’t want to push you away from sharing your thoughts.

  • Blackstone
    Blackstone Posts: 868 Critical Contributor

    @Gymp28 said:
    @Blackstone just wanted to chip in to say I always appreciate the efforts you go to in order to present a balanced argument and hopefully mitigate offence, in what is often quite a contentious environment (where people seem to leap at the opportunity to take offence).
    Gold star from me. Have a ‘good human’ award 🥇

    Thanks. I try.
    Some days I fail. So I try to correct it.
    But I think I come across as condescending a lot when I don’t mean to.

    I appreciate this comment though.

  • Hellblazer666
    Hellblazer666 Posts: 402 Mover and Shaker

    Thanks for making this game slow as hell with this update devs. It's also freezing for a couple of seconds. Previous update was better

  • WampaX
    WampaX Posts: 54 Match Maker
    edited 15 November 2025, 06:13

    @Hellblazer666 said:
    Thanks for making this game slow as hell with this update devs. It's also freezing for a couple of seconds. Previous update was better

    My Kindle (Fire Max 11 running Fire OS 8.3.3.7) hasn't been experiencing many of the issues these recent updates are causing for everyone else. Very few people mention what their devices/OSes are when detailing their experiences and this can be very helpful feedback to the devs.

    Helpful tip I have discovered, if your game freezes on Kindle just hit the square nav button and then go back into the game and it should be unfrozen. Also, is a great way to rage retreat from a mega cascade that you don't want to wait to finish.

    My Kindle, however, it not immune to issues and like anyone else using one, cannot connect to the IAP system. This is something that Unity did during their latest update and is affecting other mobile devs on the platform, too.

  • Hellblazer666
    Hellblazer666 Posts: 402 Mover and Shaker

    @WampaX said:

    @Hellblazer666 said:
    Thanks for making this game slow as hell with this update devs. It's also freezing for a couple of seconds. Previous update was better

    My Kindle (Fire Max 11 running Fire OS 8.3.3.7) hasn't been experiencing many of the issues these recent updates are causing for everyone else. Very few people mention what their devices/OSes are when detailing their experiences and this can be very helpful feedback to the devs.

    Helpful tip I have discovered, if your game freezes on Kindle just hit the square nav button and then go back into the game and it should be unfrozen. Also, is a great way to rage retreat from a mega cascade that you don't want to wait to finish.

    My Kindle, however, it not immune to issues and like anyone else using one, cannot connect to the IAP system. This is something that Unity did during their latest update and is affecting other mobile devs on the platform, too.

    I'm on ipad not kindle. Game play I'd just a bit slower

  • WilliamK1983
    WilliamK1983 Posts: 1,363 Chairperson of the Boards

    @S0kun said:
    New Character Clue:
    "Leader of the Pack"

    Patch Notes:

    • Fixed an exploit allowing Quests to be reset under certain conditions.
    • Fixed an issue where support abilities could bypass damage threshold limits on characters like Galactus.
    • Resolved an issue preventing missions from loading when characters exceeded level 799.
    • Fixed an issue that occasionally caused rostered characters to incur damage unexpectedly.
    • Fixed an issue where characters would not become ascendable at the intended time.
    • Implemented automatic clearing of content cache to help reduce app size.
    • Implemented systems to more effectively track and diagnose crashes and errors.
    • Fixed an issue where pinned offers would not properly display at the top of the offers list.
    • Fixed an issue where text denoting a sale in the Resource store displayed improperly.

    Thank you for playing!

    Flagged for lies and ****.

  • Caesarlsc
    Caesarlsc Posts: 3 Just Dropped In

    New error in R334.... lvl 10