Unlocked Galactus…

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Comments

  • JoeHandle
    JoeHandle Posts: 817 Critical Contributor

    @entrailbucket said:

    @Gymp28 said:

    @JoeHandle said:

    @DAZ0273 said:
    Assuming Black Bolt's power works too to temp boost levels and use locked powers?

    Probably, but then you're using Bolt. Filling another spot with a dead hole to activate the first dead hole.

    Have done just this with a combo of black bolt and Odin against one of the 4th clear SCL10 nodes.
    It’s not exactly great, because odin is constantly trying to tank and get himself killed (and my Odin is severely under-covered at 5/0/1, so is only barely functional in this role).

    I was kinda underwhelmed… I achieved victory (or would have, had I not quit out to preserve points), albeit slowly and with both Odin and black bolt dying.

    To make him truly terrifying he should be gaining AP when cosmic tiles are matched by either team, as it stands he was an acceptable blue/purple/black battery.
    I’m sure he’d perform better with better teammates (but that’s not really the point).
    It’s also occurred to me that any healing supports on him (I.e. Lucky) are going to greatly increase his survivability, particularly if you’re going to boost his max life with IronMay. Could get pretty oppressive and herald (no pun intended) a new defensive meta?

    He really needs levels. He's going to have like 600,000 HP and giant match damage. I think the actual powers (besides the passives) are just extra with him.

    That plus the lazy dmg limit. His best use, initially and for awhile, will be as color-tanking meatbag, running screens for more fragile, more effective, lower-tier chars.

  • Jash735
    Jash735 Posts: 159 Tile Toppler

    A teammate just unlocked his black power. This is what I saw when I looked at his roster.

  • JoeHandle
    JoeHandle Posts: 817 Critical Contributor

    @Jash735 said:
    A teammate just unlocked his black power. This is what I saw when I looked at his roster.

    Yep. Known display bug.

  • bluewolf
    bluewolf Posts: 6,615 Chairperson of the Boards

    Just gotta say it: leaving a known display bug in place for your shiny new tier isn’t a good look.

  • ViralCore
    ViralCore Posts: 185 Tile Toppler

    There's at least 1 person running around with 7 covers already

  • Timemachinego
    Timemachinego Posts: 606 Critical Contributor

    @ViralCore said:
    There's at least 1 person running around with 7 covers already

    And you should report them so that they get sandboxed. I found one in LRs and stalked him for a while (still a very easy win) before reporting lol.

  • JoeHandle
    JoeHandle Posts: 817 Critical Contributor

    @ViralCore said:
    There's at least 1 person running around with 7 covers already

    Only drawing heat because the 8-cover guy was boxed :D

  • Read_Only
    Read_Only Posts: 48 Just Dropped In

    They shouldn't be sandboxed. They get it because they could farm shards when the challenges reset. How long have they had to fix it. My challenges reset constantly. I know it's a bug because I read the forums, I know it's a problem and not to do it because I read the forums.

    What they should do is fix the damn problem.

  • bluewolf
    bluewolf Posts: 6,615 Chairperson of the Boards

    They should fix the problem, yes. Can they fix it? I am not feeling confident about that because of the way quests are implemented.

    The person(s) who has 7 or 8 covers (it’s possible they’re all boxed now but if you see one, contact CS) was farming a quest(s) that iirc gave you 20 shards at a time. So basically to have 3000-3600 shards more than a person who spent on every offer means doing quests 150-180 more times, minimum, than any other player. The quests were live for like 5-7 days? So that’s like 20-25x a day they “just happened” to get quests completed that required playing like 20 matches or whatever it wss.

    To farm quests per my understanding is not technically difficult at alll to do but it’s 100% not a result of normal activity.

    We can debate about boxing vs rollback and maybe they didn’t alter the code but my belief is that to really farm reliably means doing weird stuff that no one would do in the normal course of playing.

    If it triggered even 5x I would say “whatever” - even if someone did intentional shenanigans - but not 150+ times.

  • entrailbucket
    entrailbucket Posts: 7,595 Chairperson of the Boards

    @bluewolf said:
    They should fix the problem, yes. Can they fix it? I am not feeling confident about that because of the way quests are implemented.

    The person(s) who has 7 or 8 covers (it’s possible they’re all boxed now but if you see one, contact CS) was farming a quest(s) that iirc gave you 20 shards at a time. So basically to have 3000-3600 shards more than a person who spent on every offer means doing quests 150-180 more times, minimum, than any other player. The quests were live for like 5-7 days? So that’s like 20-25x a day they “just happened” to get quests completed that required playing like 20 matches or whatever it wss.

    To farm quests per my understanding is not technically difficult at alll to do but it’s 100% not a result of normal activity.

    We can debate about boxing vs rollback and maybe they didn’t alter the code but my belief is that to really farm reliably means doing weird stuff that no one would do in the normal course of playing.

    If it triggered even 5x I would say “whatever” - even if someone did intentional shenanigans - but not 150+ times.

    It's basically the same as the token rerolling exploit. If it was me, I'd just require you to be online when you complete a quest, and store all that stuff with your account, server-side. When they fixed token rerolling they did something that definitely was not that, though, so maybe they can't fix it that way for some reason.

  • bluewolf
    bluewolf Posts: 6,615 Chairperson of the Boards

    I think a main reason they handle quests and tokens like they do is to keep server load (costs) lower. Also maybe trying to insert a lot more pings into the game itself would cause performance issues and slowdown.

    We saw the game was doing a lot of demand early on in Unity. It’s gone down but it made some players crash out a lot more.

    It’s probably less to do with being online and more to do with the process. If you opened a token and the game had to connect to a server to determine the outcome and display it you’d have a much different experience.

    If the game had to send packets of data for quest stuff constantly you’d probably see slower game play. Like how many black matches you made regardless of completion of a mission for example.

  • entrailbucket
    entrailbucket Posts: 7,595 Chairperson of the Boards

    @bluewolf said:
    I think a main reason they handle quests and tokens like they do is to keep server load (costs) lower. Also maybe trying to insert a lot more pings into the game itself would cause performance issues and slowdown.

    We saw the game was doing a lot of demand early on in Unity. It’s gone down but it made some players crash out a lot more.

    It’s probably less to do with being online and more to do with the process. If you opened a token and the game had to connect to a server to determine the outcome and display it you’d have a much different experience.

    If the game had to send packets of data for quest stuff constantly you’d probably see slower game play. Like how many black matches you made regardless of completion of a mission for example.

    They'd just have to move the quest completion/reward collection stuff server-side. Let people reset their quests client-side all they want, but you can only collect the reward once.

  • Read_Only
    Read_Only Posts: 48 Just Dropped In

    Isn’t pinging the server more frequently exactly what they have done to stop previewing pulls? People are saying they used to preview 300+ pull and can now only do 3.

    The same people that are moaning about farming galactus shards. :D

  • entrailbucket
    entrailbucket Posts: 7,595 Chairperson of the Boards

    @Read_Only said:
    Isn’t pinging the server more frequently exactly what they have done to stop previewing pulls? People are saying they used to preview 300+ pull and can now only do 3.

    The same people that are moaning about farming galactus shards. :D

    I haven't heard that, but GOOD. "Previewing" is cheating too, and players doing it should be sandboxed.

  • Punisher5784
    Punisher5784 Posts: 3,864 Chairperson of the Boards
    edited 1 November 2025, 20:30

    @JoeHandle said:

    @DAZ0273 said:
    Assuming Black Bolt's power works too to temp boost levels and use locked powers?

    Probably, but then you're using Bolt. Filling another spot with a dead hole to activate the first dead hole.

    What? They still haven't rebalanced Black Bolt after all these years?? W..t..f

  • BriMan2222
    BriMan2222 Posts: 1,891 Chairperson of the Boards
    edited 1 November 2025, 20:40

    @Punisher5784 said:

    @JoeHandle said:

    @DAZ0273 said:
    Assuming Black Bolt's power works too to temp boost levels and use locked powers?

    Probably, but then you're using Bolt. Filling another spot with a dead hole to activate the first dead hole.

    What? They still haven't rebalanced Black Bolt after all these years?? W..t..f

    They were rebalancing one older character per month for awhile, then they put that on an indefinite hold. We just got our first new batch of rebalances in a long while with more promised.

    Hopefully black bolt, black widow, black panther, and even some older 5 stars that don't start with black will be part of the new buffs.

  • The Viceroy Returns
    The Viceroy Returns Posts: 502 Critical Contributor

    @BriMan2222 said:

    They were rebalancing one older character per month for awhile, then they put that on an indefinite hold. We just got our first new batch of rebalances in a long while with more promised.

    Hopefully black bolt, black widow, black panther, and even some older 5 stars that don't start with black will be part of the new buffs.

    5 Star Hawkeye has pretty awful Match Damage and Health tiers too. I think non-Champed 4 Star Juggernaut has higher Health almost.