So did PVP MMR just explode?

Share your comments below....
Comments
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I'm seeing lots of low lvl teams. It's not quite as broken as it was before, no never ending seed teams.
Also, no idea why some one flagged your post.
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I saw the same in Shield Sim. Teams roughly half or less capable as mine.
Points dropped dramatically too from 70 points to 20 or less by the time I hit 500ish points or 13 wins.
KGB
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I suspect there are two issues that may or may not be related. and I wanted to hear from the vets if they were seeing similar or different situations in their slices.
I also noticed different target names in sim, but wasn't sure if that was related to my low score etc. So was curious at what other people were quieing. It seems like its normal in events but seemed different in sim??
I noticed that changes/ing my team composition wasn't being reflected into the general queing cache. For example, I ran Jugg/may/sam for a few matches then tried to swap Chasm for may and that change wasn't being updated. i.e. people kept seeing the may variant vs the chasm variant.
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Honey BooBoo pvp mmr seems broken too again
At this Point I openly admit I‘m glad these guys weren’t responsible for clearing out the potential Y2K bug or we would be back to the state of monkee2 -
With the somewhat massive caveat that my normal PvP is VERY weird...I didn't see anything unexpected or weird during the Honey Badger event. It looked about how it normally looks.
During the broken time it was broken for me too, so my experience is worth something I guess.
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I had a hard time finding teams worth points to hit to get me over 1200 in honey badger pvp. They were there, there were multiple teams above me unshielded that I should have been able to que, but the game would not show me anything worth more than like 5 points.
The only thing I could do was que up players i recognized and knew would climb high, and save them until they climbed higher than me.
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It looks more or less like it was before, IME ... can be hard to tell. WIll take a few events. The early going is different though ... no "easing" into peers, now it's seeds (or not), then straight to peers. If I can climb high enough, MMR may break and find some seals, as it was before.
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I’m actually seeing tons of 550 teams in the off season events all of the sudden. My highest natural leveled character is 498
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Yeah event MMR is back to normal. During the last event, there was a sudden change to defensive teams and it directly affected who you could que. There were spillover effects into last day of sim. Now that the events are all done and dusted it doesn't matter anymore. I wonder what actually happened on the network service side
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I’m seeing loads of 550 now, I only have 489 as my highest character seems a little harsh so I’ll struggle to even get to 15 wins let alone 25
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@turbomoose said:
I’m seeing loads of 550 now, I only have 489 as my highest character seems a little harsh so I’ll struggle to even get to 15 wins let alone 25yes, but hopefully they are worth good points. The whole goal of mmr was to give you matchups around 50+ levels and worth decent points.
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