Old Simulator bug revisited, only worse this time

PC SCL 9. Some node can't seem to reached at all.
Comments
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Try the arrow keys, they should help get you to the nodes you can’t click on.
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I know, it just makes my head ache. Also there are at least two Hellcow nodes. I will fumble around for nodes 5, 6 and that last one.
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@Bullroarer said:
Five points, all relating to event maps:On the subject of event maps, could we make sure that the event maps for Simulator are fixed and tested before that event is run again, please?
TL:DR version: Please, pretty please, let's fix some of the map issues.
It's been exactly eight weeks since the last time Simulator was our PVE event.
On that occasion, all sub-event nodes shifted down and to the right, for all players on all platforms, just as they are on this occasion.
Prior to that, this issue had also been experienced by Unity beta testers on Steam, way back in May.
It's also almost four weeks since I made a forum post that included the above, reminding the dev team of the need to fix this issue.
I have five questions that I think most people would like to see answered:
How was fixing the Simulator sub-event node placements completely missed by everybody in the development team?
Shouldn't fixing them have been high on the agenda after the debacle last time?
Wouldn't it have been wise to have fixed them right after that event?
And why didn't someone double-check that they had been fixed either after my forum post or a day or two ago, ahead of this running of this event?
Will they be fixed before the event is run again?
It would be nice to get some answers. It would be even nicer not to have to experience these issues in the first place.
PS, this forum post isn't intended to be snarky, it's intended to try to hold the people responsible to account and to get us to the point where this doesn't happen yet again. I think I speak for the vast majority of players when I say that we want bugs and issues fixed more than we want new content.
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@qandols said:
PC SCL 9. Some node can't seem to reached at all.If you're on Steam, try playing the game in windowed mode, and narrowing the window enough so black borders above and below the play area.
If you do that then you should be able to find the nodes you can't reach at the moment by blindly clicking in the bottom black border.
The 3E, 4E, and 5E nodes are 'behind' the bottom info banner, and you can reach them by clicking around that banner.
The Simulation 04 node is roughly 1.5-2 banner heights below the banner, vertically below the event timer icon.
Once you've won a Simulation 04 match then the Simulation 05 node will 'appear' a little higher and to the left of it, just a little below your current placement icon.
And once you've won a Simulation 05 match then the Simulation 06 node will appear in the play area, just above the banner.
Good luck.
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Personally, I think the big thing here is not that the Simulator bugs have not been fixed but that nobody told the robot in charge of running the events timetable to leave Simulator out of the calendar until they had. It's not a great look and veers dangerously to suggesting a level of neglect or nonchalance toward front facing elements of the game right now. I am sure the excuse is "We are hard at work on Anniversary" but this sort of thing is undermining confidence.
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@DAZ0273 said:
Personally, I think the big thing here is not that the Simulator bugs have not been fixed but that nobody told the robot in charge of running the events timetable to leave Simulator out of the calendar until they had. It's not a great look and veers dangerously to suggesting a level of neglect or nonchalance toward front facing elements of the game right now. I am sure the excuse is "We are hard at work on Anniversary" but this sort of thing is undermining confidence.I agree.
It's not like the devs were forced to run Simulator at this time.
There are 11 other 3-day PVE events, they could run any of those other 11 instead of asking us to endure a broken event that hasn't been fixed yet.
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I will be extremely charitable and offer this:
The new SCL’s will significantly increase event difficulty. Simulator is one of the most difficult pves. Thus the new 9 and 10 will make it phone-throwing difficult and the thing about new SCL’s is a huge % of players will not be aware they changed until they play 1-2 pves minimum and are shocked at how much harder all of them are now.
So. Assuming they are going to push in the new scaling soon - which they need to do to make 6s marketable - then running Simulator now - even not fixed - under current SCL’s would be better than letting it run at its normal time when we’re getting going on new SCL’s. Because this way players can be hopefully more adapted to the new SCL structure before it runs again instead of feeling like the game got impossible if it runs like 5 events into new SCL’s.
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Wait...so the screwed up node placements on screen is now a FEATURE in Simulator?!?!? And this is just a test run before it gets even worse?!?! Like maybe the 5* node will now be playable if you can find it after skipping matches in PvP but the challenge node will have escaped the game entirely and has to be accessed from your WhatsApp account? Man, the Devs are double tricky!
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Who doesn’t like the Broken Circle philosophy of ‘leave it broken’? The players like it that way. No need to fix it when the events are on auto repeat. It’s all for a quality product that everyone loves.
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Very tempted not to bother with it at all. I don't like Simulator at the best of times, and if they can't be bothered to fix it,I don't know if I can be bothered to play it.
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I've said again and again, and this really proves my tinfoil hat theory: the devs don't give a flying dung about player experiences. Period. If player enjoys any extra benefits at all, be it intentional or otherwise, other then what they stipulated, they'll shot it down immediately.
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It's fixed!
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Thank you to the dev team for fixing this issue in a timely manner.
When I wrote my first post in this discussion I had hoped that the issue would be fixed before the end of the event but didn't dare say it.
So, credit where credit is due for implementing the fix within one day, and without creating more issues.
More of this, please!
8
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