Marvel Puzzle Quest R327 Release Notes (Week of August 4, 2025)
Comments
-
I can also confirm that my wife with a seal account is getting hit by very high level players (not constantly but last hit was from a 672) so the seals we are clubbing are feeling the blows.
1 -
I just clubbed seals all the way to 900 points for my first shield. Scores are very low from where they usually sit on early day two. Line folks can't see many big teams until over 900 points.
So yesterday's bug very much broke matchmaking. Wonder what fun bug they have for us today?
0 -
@revskip said:
I just clubbed seals all the way to 900 points for my first shield. Scores are very low from where they usually sit on early day two. Line folks can't see many big teams until over 900 points.So yesterday's bug very much broke matchmaking. Wonder what fun bug they have for us today?
Well my PvP turned into a PvE today. Does that count?
5 -
This is one of those minor things but on my iPhone 15, 327 seems to add more space at the top of the screen / more of a buffer between the system display and the MPQ UI, so the back button is easier to hit correctly for me.
On iPad is where it was a big problem. Not sure how it is there now.
0 -
@Scofie said:
@revskip said:
I just clubbed seals all the way to 900 points for my first shield. Scores are very low from where they usually sit on early day two. Line folks can't see many big teams until over 900 points.So yesterday's bug very much broke matchmaking. Wonder what fun bug they have for us today?
Well my PvP turned into a PvE today. Does that count?
This happened to me also!
0 -
I got the DDQ image instead.
1 -
Time to admit failure, in an honest way and move from that.
1 -
@SuperCarrot said:
Time to admit failure, in an honest way and move from that.
Yes just revert back to the old engine and admit unity was a mistake
0 -
@Hellblazer666 said:
@SuperCarrot said:Time to admit failure, in an honest way and move from that.
Yes just revert back to the old engine and admit unity was a mistake
They can't because there have been characters released since then that aren't in the old engine. So they'd have to instead spend time updating the old engine to add in all the new characters plus their powers etc. They'd have to do this on 3 different code bases (PC, Android, Apple) and then get it released through the QA process on those platforms. That's probably no less than a months time frame given they also have to continue to refine Unity in parallel.
Or they can push on for another month in Unity and hope to be where the old engine was.
KGB
4 -
@entrailbucket said:
Are you guys seeing seed teams (bacon_magic etc -- the low level non player teams) or seals (actual human players with weak teams)?It's surprisingly both. Just got to 50 in the Terror in a Coat PVP working my way through a mix of seed and seals. Took about 15 minutes to get my 50 wins. Very low points, though. A few seals were in the high teens.
0 -
I’m still on 326, and in Jim Hammond yesterday, I hit 1200 in 35 wins because I was still seeing 20-25 point teams all the way up. I didn’t start seeing seals until 1150. Normally I get seals starting around 1k and scoring slows down, so I just do 50 wins. I’m in low scoring s5 and don’t shield hop, and this is only the 3rd time I’ve hit 1200 and the first time in under 45 wins.
0 -
on IOS 327...
Just wanted to take a moment to apologize for all the seal abuse. There were numerous attempts to find proper matching, but eventually we resorted to a 25 / 50 win and done. Ye lords of Whale...feel free to find us a mete punishment to bring balance to this chaotic (far from Unity) experience.
2 -
@KGB said:
@Hellblazer666 said:
@SuperCarrot said:Time to admit failure, in an honest way and move from that.
Yes just revert back to the old engine and admit unity was a mistake
They can't because there have been characters released since then that aren't in the old engine. So they'd have to instead spend time updating the old engine to add in all the new characters plus their powers etc. They'd have to do this on 3 different code bases (PC, Android, Apple) and then get it released through the QA process on those platforms. That's probably no less than a months time frame given they also have to continue to refine Unity in parallel.
Or they can push on for another month in Unity and hope to be where the old engine was.
KGB
In another month they will probably break the game so badly we can't play it anymore 😂
2
Categories
- All Categories
- 45.4K Marvel Puzzle Quest
- 1.6K MPQ News and Announcements
- 20.6K MPQ General Discussion
- 6.4K MPQ Bugs and Technical Issues
- 3K MPQ Tips and Guides
- 2.1K MPQ Character Discussion
- 173 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.4K MPQ Suggestions and Feedback
- 13.9K Magic: The Gathering - Puzzle Quest
- 530 MtGPQ News & Announcements
- 5.5K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 443 MtGPQ Deck Strategy & Planeswalker Discussion
- 308 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.8K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 428 Other Games
- 178 General Discussion
- 250 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements