Fix Puzzle Gaultnet enemy health is too low

you kill the enemy before you can get the AP needed to win
Comments
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We're investigating this now!
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@S0kun said:
We're investigating this now!Thanks appreciate it
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Thanks for reporting this. It's "challenging" but not in a fun way.
The event IS scaling to players' rosters, but it's indexed way too low. Enemy levels are ~half what they should be if the event is meant to be easy-ish. If the enemy levels were increased 50% or so, it'd be tricky but manageable. As it is now, it takes creativity and a LOT of luck to gather / generate enough AP w/o accidentally slaughtering the "opposition".
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The game is just trying to emulate what it would be like to actually suddenly get super-strength and have to fight normal humans and not accidentally kill then.
A well-known superhero trope.
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@bluewolf said:
The game is just trying to emulate what it would be like to actually suddenly get super-strength and have to fight normal humans and not accidentally kill then.A well-known superhero trope.
... and the inverse of the classic MPQ original trope, common street thugs gunning down cosmic beings with plain old bullets. Later joined by the sight of ninjas bludgeoning godlike beings to death with their bare hands!
Long ago, an excellent parody of this was posted to this very forum. Might still be around here, somewhere.....
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Can this be fixed before PG ends on Monday?
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It's doable, you just need the right team. I cleared Puzzle It Over - Round 3 on my first try
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This is one of the times its handy if you haven't ascended everyone.
I finished it easily with 4 star and below characters. Never lost once due to killing them.
KGB
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Can’t do the last two nodes with required characters as they are all ascended and match damage wipes out the enemies. It’s just pointless and impossible to complete.
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